Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 19
- Peak, 7 days
- 26
3% full
Rank
top 4%
7-day average
peak 26
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 28 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 387/ 450
- 2 240/ 250
- 3 40/ 200
- 4 77/ 100
- 5 145/ 300
- 6 42/ 200
Quick answers
from the figures on this pageAbout
Is [AE] Facepunch 2 online, and how reliable is it?
Right now [AE] Facepunch 2 is running. The uptime it reports puts its last restart about 6 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [AE] Facepunch 2 run?
[AE] Facepunch 2 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [AE] Facepunch 2 located?
No region is published by [AE] Facepunch 2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 185.179.203.164:28015.
Does [AE] Facepunch 2 run smoothly?
Across the last 48 hours the average was 122 fps, with a floor of 75. At its highest the count reached 141,366 entities: buildings, deployables and the rest. Memory use peaked at 5,315 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include [AE] Facepunch 2?
These Rust Dashboard lists include [AE] Facepunch 2: Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. You'll find it under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [AE] Facepunch 2?
A playrust.com hostname is published by [AE] Facepunch 2, and by 124 other servers we track, so one operator most likely runs them all.
What do the server tags on [AE] Facepunch 2 mean?
These are the tags [AE] Facepunch 2 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game runs on standard Rust survival settings; mp350 (Max players): It holds 350 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^t (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; sc2 (Custom tag): A plugin or the owner added this tag, not the game's standard set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [AE] Facepunch 2?
9 players are playing on [AE] Facepunch 2 right now, out of 350 slots. Its seven-day average is 9 players, and it reached 26 at the highest. Across the last 48 hours, the peak came at 17:00 UTC with an average of 16 players.
How does [AE] Facepunch 2 rank against other Rust servers?
Ranked #984 on the last seven days of player hours, [AE] Facepunch 2 is in the top 4% of all ranked servers.
Wipe schedule
What does wipe day look like on [AE] Facepunch 2?
Its recent wipes averaged a peak of 28 players. On the latest wipe, 27 hours passed before the crowd peaked.
What is the wipe schedule on [AE] Facepunch 2?
Once a month [AE] Facepunch 2 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 18 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on [AE] Facepunch 2?
You will not find a gather rate in the name of [AE] Facepunch 2. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It sits in the Official tab inside Rust. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.
Which map does [AE] Facepunch 2 run?
The game generates the procedural map on [AE] Facepunch 2, size 4,500 with seed 1120603257. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join [AE] Facepunch 2?
Type client.connect 185.179.203.164:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
