Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 10
- Peak, 7 days
- 12
1% full
Rank
top 7%
7-day average
peak 12
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:27 UTC20d ago | 23 | – | running | 5 |
| Thu 24 Sep, 11:45 UTC34d ago | 54 | halved by day 8 | 13.8 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 129/ 200
- 2 101/ 200
- 3 65/ 100
- 4 27/ 300
- 5 56/ 200
- 6 12/ 100
Quick answers
from the figures on this pageServer
Is [EU] Facepunch Staging online, and how reliable is it?
Players can join [EU] Facepunch Staging: it is online. About 14 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU] Facepunch Staging run?
On Windows, [EU] Facepunch Staging runs Rust network protocol 2635 and build 169488. You need the same protocol as the server to join. Steam updates your game for you.
Where is [EU] Facepunch Staging located?
No region tag comes from [EU] Facepunch Staging, though the name points to Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 79.137.98.9:28015.
Does [EU] Facepunch Staging run smoothly?
Server fps averaged 191 over the last 48 hours and never dropped below 180. The world held as many as 115,000 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,138 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [EU] Facepunch Staging?
The Rust Dashboard lists that carry [EU] Facepunch Staging are: Europe's Rust servers, live, Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [EU] Facepunch Staging?
A playrust.com hostname is published by [EU] Facepunch Staging, and by 124 other servers we track, so one operator most likely runs them all.
What do the server tags on [EU] Facepunch Staging mean?
These are the tags [EU] Facepunch Staging publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp350 (Max players): It holds 350 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169488 (Build): This one runs game build 169488; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^t (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; sc2 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [EU] Facepunch Staging?
4 players are playing on [EU] Facepunch Staging right now, out of 350 slots. Over seven days the mean is 4 players and the peak is 12. Across the last 48 hours, the peak came at 19:00 UTC with an average of 9 players.
How does [EU] Facepunch Staging rank against other Rust servers?
Player hours over seven days put [EU] Facepunch Staging at #1,476, in the top 7% of all ranked servers.
Reset times
What does wipe day look like on [EU] Facepunch Staging?
At their busiest, its recent wipes drew 38 players on average. On the latest wipe, 11 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 8.
What is the wipe schedule on [EU] Facepunch Staging?
The only wipe on [EU] Facepunch Staging is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 34 days 13 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [EU] Facepunch Staging?
No gather rate appears in the name of [EU] Facepunch Staging. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It sits in the Official tab inside Rust. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch Staging run?
The game generates the procedural map on [EU] Facepunch Staging, size 4,300 with seed 1641015675. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join [EU] Facepunch Staging?
The console in Rust opens with F1, and client.connect 79.137.98.9:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
