Players now
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
Rank
top 50% · #448 in EA
7-day average
peak 1
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 12d 3hTue 10 Nov, 16:52 UTC
- 26d 3hTue 24 Nov, 16:52 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 40d 3hTue 8 Dec, 16:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:52 UTC1d ago | – | – | running | 1 |
| Tue 27 Oct, 10:13 UTC2d ago | 1 | – | 0.3 days | 0 |
| Sun 25 Oct, 14:18 UTC3d ago | 1 | – | 1.8 days | 1 |
| Thu 22 Oct, 09:48 UTC7d ago | 1 | – | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 18/ 100
- 2 2/ 20
- 3 7/ 100
- 4 2/ 50
- 5 5/ 50
- 6 1/ 50
Quick answers
from the figures on this pageServer details
Is JumpRust.com - Test online, and how reliable is it?
The server is down at the moment. Its last sighting was 43 hours ago: JumpRust.com - Test. The uptime it reports puts its last restart about 13 minutes ago. The last 7 full days show 4% uptime, with 7 hours up out of 168. Our records for it start on 17 October 2026, when Rust Dashboard first saw it.
Which version of Rust does JumpRust.com - Test run?
Rust network protocol 2635 and build 168909 is running on JumpRust.com - Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is JumpRust.com - Test located?
JumpRust.com - Test lists Asia as its location, tagged EA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 162.222.17.239:26666.
Does JumpRust.com - Test run smoothly?
Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 503 entities: buildings, deployables and the rest. Memory use peaked at 1,128 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include JumpRust.com - Test?
The Rust Dashboard lists that carry JumpRust.com - Test are: Modded Rust servers, live now. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Who runs JumpRust.com - Test?
The same operator most likely runs JumpRust.com - Test and 15 other servers we track, since all of them publish a jumprust.com hostname.
What do the server tags on JumpRust.com - Test mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): The server has 0 slots; ts32 (Group limit): 32 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): In the server browser it sits under East Asia from JumpRust.com - Test as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is JumpRust.com - Test?
At the moment JumpRust.com - Test is offline; it last showed 43 hours ago. Over seven days the mean is 0 players and the peak is 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
How does JumpRust.com - Test rank against other Rust servers?
Player hours over seven days put JumpRust.com - Test at #11,211 overall and #448 in Asia, in the top 50% of all ranked servers.
Reset times
What does wipe day look like on JumpRust.com - Test?
Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on JumpRust.com - Test?
The prediction follows its tag, because too few of JumpRust.com - Test's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 44 hours ago. Wipes every two weeks, according to the schedule in its tags.
Settings
What are the rules and settings on JumpRust.com - Test?
You will not find a gather rate in the name of JumpRust.com - Test. Up to 32 players can share a group. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does JumpRust.com - Test run?
The game generates the procedural map on JumpRust.com - Test, size 1,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: ✿ JumpRust.com日本™ FPS+.
Join
How do I join JumpRust.com - Test?
The console in Rust opens with F1, and client.connect 162.222.17.239:26666 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://jumprust.com is where its website lives.
