Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 55
- Peak, 7 days
- 101
3% full
Rank
top 2% · #12 in EA
7-day average
peak 101
Last wipe
biweekly schedule
Next wipe
Mon 2 Nov, 08:41 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 08:41 UTC, in 3d 9h. Its biweekly schedule tag · low confidence
Coming wipes
- 3d 9hMon 2 Nov, 08:41 UTC
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 17d 9hMon 16 Nov, 08:41 UTC
- 31d 9hMon 30 Nov, 08:41 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 214, 4 hours in, with 96 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 08:41 UTC10d ago | 214+96 queue | – | running | 15 |
| Mon 5 Oct, 05:58 UTC24d ago | 212+121 queue | halved by day 4 | 14.1 days | 1 |
| Sat 3 Oct, 08:52 UTC26d ago | 1+4 queue | – | 1.9 days | 0 |
| Thu 1 Oct, 17:42 UTC FW28d ago | 1 | – | 1.6 days | 6 |
| Mon 21 Sep, 08:34 UTC38d ago | 218+155 queue | halved by day 4 | 10.4 days | 33 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 104/ 200
- 2 34/ 100
- 3 3/ 200
- 4 0/ 100
- 5 0/ 500
- 6 1/ 100
Quick answers
from the figures on this pageServer details
Is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com online, and how reliable is it?
Players can join Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com: it is online. Its reported uptime points to a restart roughly 19 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run?
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com located?
The EA tag is how Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com places itself in Asia. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 162.222.17.244:27777 is where it lives.
Does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run smoothly?
The last 48 hours gave an average of 45 server fps, and it never went under 44. The world held as many as 225,503 entities, counting buildings, deployables and all the rest. It drew as much as 5,671 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
The Rust Dashboard lists that carry Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com are: Best Rust community servers and Vanilla Rust servers. You'll find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 25+ on average.
Who runs Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
A jumprust.com hostname is published by Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, and by 15 other servers we track, so one operator most likely runs them all.
What do the server tags on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp215 (Max players): It holds 215 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks brings a wipe; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugins here; EA (East Asia): East Asia is where the server browser puts it from Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
As things stand, 7 players are on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, which holds 215 slots. Averaged across the last seven days: 35 players, peaking at 101. The busiest point in the last 48 hours was 14:00 UTC, averaging 53 players.
How does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com rank against other Rust servers?
Player hours over seven days put Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com at #487 overall and #12 in Asia, in the top 2% of all ranked servers.
Wipe schedule
What does wipe day look like on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
The average busiest point of its recent wipes was 142 players. Peak crowd came 4 hours into the latest wipe, with 96 waiting in the queue. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 4 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
Its schedule cannot be confirmed from the record, which holds too few of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com's wipes, so the prediction follows the tag. On Monday 2 November at 08:41 UTC the next wipe is due. The world now in play was generated 10 days 14 hours ago. Its tags publish a wipe schedule of every two weeks.
Settings
What are the rules and settings on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
No gather rate appears in the name of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. Oxide plugins run on it. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.
Which map does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run?
The game generates the procedural map on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, size 4,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads ✿ JumpRust.com日本™ FPS+.
Connect
How do I join Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
Type client.connect 162.222.17.244:27777 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://jumprust.com/.
