[JPN] Apple Server | PvP | Vanilla | 2Weekly
Online EA 162.43.93.9:28015 checked 15m ago
Players now
Live- Full
- 6%
- In queue
- 0
- Peak, 48 hours
- 6
- Peak, 7 days
- 8
6% full
Rank
top 9% · #195 in EA
7-day average
peak 8
Last wipe
biweekly schedule
Next wipe
Fri 30 Oct, 08:11 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 35% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 08:11 UTC, in 1d 19h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 19hFri 30 Oct, 08:11 UTC
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 15d 19hFri 13 Nov, 08:11 UTC
- 29d 19hFri 27 Nov, 08:11 UTC
- 36d 6hThu 3 Dec, 19:00 UTCFW
- 43d 19hFri 11 Dec, 08:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:11 UTC12d ago | 12 | – | running | 0 |
| Fri 2 Oct, 09:15 UTC26d ago | 10 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 14:19 UTC40d ago | 10 | halved by day 6 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 24/ 100
- 2 6/ 20
- 3 9/ 100
- 4 4/ 50
- 5 4/ 50
- 6 45/ 200
Quick answers
from the figures on this pageServer details
Is [JPN] Apple Server | PvP | Vanilla | 2Weekly online, and how reliable is it?
[JPN] Apple Server | PvP | Vanilla | 2Weekly is up and taking players now. About 11 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?
On Linux, [JPN] Apple Server | PvP | Vanilla | 2Weekly runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is [JPN] Apple Server | PvP | Vanilla | 2Weekly located?
In Asia, [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself with the EA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 162.43.93.9:28015.
Does [JPN] Apple Server | PvP | Vanilla | 2Weekly run smoothly?
The last 48 hours gave an average of 52 server fps, and it never went under 30. At its highest the count reached 93,837 entities: buildings, deployables and the rest. At its highest, it took 3,128 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The Rust Dashboard lists that carry [JPN] Apple Server | PvP | Vanilla | 2Weekly are: Modded Rust servers, live now. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): In the server browser it sits under East Asia from [JPN] Apple Server | PvP | Vanilla | 2Weekly as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [JPN] Apple Server | PvP | Vanilla | 2Weekly?
3 players are playing on [JPN] Apple Server | PvP | Vanilla | 2Weekly right now, out of 50 slots. Over seven days the mean is 2 players and the peak is 8. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 5 players.
How does [JPN] Apple Server | PvP | Vanilla | 2Weekly rank against other Rust servers?
Player hours over seven days put [JPN] Apple Server | PvP | Vanilla | 2Weekly at #2,068 overall and #195 in Asia, in the top 9% of all ranked servers.
Wipe days
What does wipe day look like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
At their busiest, its recent wipes drew 11 players on average. 30 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 5.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The prediction follows its tag, because too few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes are on record to confirm the schedule. On Friday 30 October at 08:11 UTC the next wipe is due. The world now in play was generated 12 days 4 hours ago. Wipes every two weeks, according to the schedule in its tags.
Rules
What are the rules and settings on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
No gather rate appears in the name of [JPN] Apple Server | PvP | Vanilla | 2Weekly. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?
[JPN] Apple Server | PvP | Vanilla | 2Weekly runs a procedural map of size 4,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.
Join
How do I join [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The console in Rust opens with F1, and client.connect 162.43.93.9:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://www.ikkunn53.com/rust is where its website lives.