Rust Dashboard89,289 playing

In Rust We Trust

Offline NA 159.26.100.223:28015 checked 8d ago

monthly wipes vanillamoddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,366

top 70% · #1552 in NA

7-day average

0

peak –

Last wipe

25d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct20 Oct24 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

5.7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:17 UTC25d ago – – running 0
Mon 28 Sep, 01:10 UTC30d ago 0 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is In Rust We Trust online, and how reliable is it?

The server is down at the moment. Its last sighting was 8 days ago: In Rust We Trust. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does In Rust We Trust run?

On Windows, In Rust We Trust runs Rust network protocol 2634 and build 166652. You need the same protocol as the server to join. Steam updates your game for you.

Where is In Rust We Trust located?

In North America, In Rust We Trust lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 159.26.100.223:28015.

Tags, lists

Which Rust Dashboard lists and filters include In Rust We Trust?

You'll find In Rust We Trust on these themed lists at Rust Dashboard: Rust roleplay servers, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on In Rust We Trust mean?

The game's server browser reads these tags from In Rust We Trust: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is In Rust We Trust?

The last sighting of In Rust We Trust was 8 days ago; it is offline right now.

How does In Rust We Trust rank against other Rust servers?

In Rust We Trust holds #15,366 for player hours across seven days, #1,552 in North America, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on In Rust We Trust?

Its recent wipes averaged a peak of 0 players.

What is the wipe schedule on In Rust We Trust?

Wipes come once a month on In Rust We Trust, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 25 days 1 hours ago. Wipes are listed as monthly in its tags.

Rules

What are the rules and settings on In Rust We Trust?

No gather rate appears in the name of In Rust We Trust. Groups hold up to 8 players, the default for the game. roleplay is what it plays, roleplay with towns, jobs and rules. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.

Which map does In Rust We Trust run?

The game generates the map on In Rust We Trust, which is procedural.

Connect

How do I join In Rust We Trust?

The console in Rust opens with F1, and client.connect 159.26.100.223:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build This one runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.