Rust Dashboard63,543 playing

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 10m ago

monthly wipes moddedoxidepve

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 23:00Wed 20:00players each hour · 48 hours · UTC

Rank

#8,034

top 36% · #2088 in EU

7-day average

0

peak 1

Last wipe

26d ago

monthly schedule

Next wipe

7d 20h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

2.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 7

Coming wipes

  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC26d ago 1 – running 0
Wed 16 Sep, 16:40 UTC42d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC44d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC44d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online, and how reliable is it?

Players can join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: it is online. About 5 hours ago it restarted, judging by the uptime figure it gives. It was online 96% of the last 7 full days, which is 162 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?

Rust network protocol 2635 and build 168909 is running on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL located?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 157.85.87.15:22657.

Does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run smoothly?

Across the last 48 hours the average was 155 fps, with a floor of 118. At its highest the count reached 50,734 entities: buildings, deployables and the rest. It drew as much as 3,602 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

You'll find [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): Europe is where the server browser puts it from [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL has 0 of its 40 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 01:00 UTC with an average of 1 players.

How does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL rank against other Rust servers?

Player hours over seven days put [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL at #8,034 overall and #2,088 in Europe, in the top 36% of all ranked servers.

Reset times

What does wipe day look like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Its recent wipes averaged a peak of 1 players. 3 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 7 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The only wipe on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 26 days 20 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL gives no gather rate. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?

A procedural map of size 3,000 with seed 1179055683 is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The console in Rust opens with F1, and client.connect 157.85.87.15:22657 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.