Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 20% · #1600 in EU
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 04:59 UTC8d ago | 2 | – | running | 0 |
| Thu 15 Oct, 06:46 UTC13d ago | 1 | held half | 4.9 days | 1 |
| Sun 11 Oct, 12:18 UTC17d ago | 1 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 200
- 2 6/ 200
- 3 5/ 140
- 4 3/ 150
- 5 19/ 100
- 6 5/ 75
Quick answers
from the figures on this pageAbout
Is [DE/GER] Bagaluten-Ödland online, and how reliable is it?
The server is down at the moment. Its last sighting was 36 minutes ago: [DE/GER] Bagaluten-Ödland. Its reported uptime points to a restart roughly 46 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 11 October 2026.
Which version of Rust does [DE/GER] Bagaluten-Ödland run?
On Linux, [DE/GER] Bagaluten-Ödland runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is [DE/GER] Bagaluten-Ödland located?
In Europe, [DE/GER] Bagaluten-Ödland lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 151.240.121.10:25787.
Does [DE/GER] Bagaluten-Ödland run smoothly?
The last 48 hours gave an average of 175 server fps, and it never went under 148. Buildings, deployables and everything else added up to a peak of 74,391 entities. At its highest, it took 3,401 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [DE/GER] Bagaluten-Ödland?
You'll find [DE/GER] Bagaluten-Ödland on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [DE/GER] Bagaluten-Ödland mean?
The game's server browser reads these tags from [DE/GER] Bagaluten-Ödland: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [DE/GER] Bagaluten-Ödland?
At the moment [DE/GER] Bagaluten-Ödland is offline; it last showed 36 minutes ago. Its seven-day average is 0 players, and it reached 3 at the highest. Across the last 48 hours, the peak came at 15:00 UTC with an average of 1 players.
How does [DE/GER] Bagaluten-Ödland rank against other Rust servers?
[DE/GER] Bagaluten-Ödland holds #4,549 for player hours across seven days, #1,600 in Europe, in the top 20% of all ranked servers.
Reset times
What does wipe day look like on [DE/GER] Bagaluten-Ödland?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 27 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on [DE/GER] Bagaluten-Ödland?
Wipes come once a month on [DE/GER] Bagaluten-Ödland, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 8 days 23 hours ago the current world was made. Wipes are listed as monthly in its tags.
Settings
What are the rules and settings on [DE/GER] Bagaluten-Ödland?
No gather rate appears in the name of [DE/GER] Bagaluten-Ödland. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does [DE/GER] Bagaluten-Ödland run?
The game generates the procedural map on [DE/GER] Bagaluten-Ödland, size 3,500 with seed 1338986572. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join [DE/GER] Bagaluten-Ödland?
The console in Rust opens with F1, and client.connect 151.240.121.10:25787 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
