dev.chatazdykty.pl
Online EU 149.50.101.40:30183 checked 6m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 51% · #2321 in EU
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:18 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 200
- 2 14/ 200
- 3 3/ 140
- 4 14/ 100
- 5 4/ 150
- 6 3/ 75
Quick answers
from the figures on this pageServer details
Is dev.chatazdykty.pl online, and how reliable is it?
dev.chatazdykty.pl is up and taking players now. The uptime it reports puts its last restart about 2 days 7 hours ago. The last 7 full days show 56% uptime, with 94 hours up out of 168. Rust Dashboard logged it for the first time on 17 October 2026.
Which version of Rust does dev.chatazdykty.pl run?
dev.chatazdykty.pl runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is dev.chatazdykty.pl located?
dev.chatazdykty.pl lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 149.50.101.40:30183 is where it lives.
Does dev.chatazdykty.pl run smoothly?
Across the last 48 hours the average was 238 fps, with a floor of 185. Buildings, deployables and everything else added up to a peak of 10,259 entities. At its highest, it took 1,535 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include dev.chatazdykty.pl?
The Rust Dashboard lists that carry dev.chatazdykty.pl are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on dev.chatazdykty.pl mean?
The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): In the server browser it sits under Europe from dev.chatazdykty.pl as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is dev.chatazdykty.pl?
0 players are playing on dev.chatazdykty.pl right now, out of 5 slots. Averaged across the last seven days: 0 players, peaking at 1.
How does dev.chatazdykty.pl rank against other Rust servers?
dev.chatazdykty.pl holds #11,242 for player hours across seven days, #2,321 in Europe, in the top 51% of all ranked servers.
Reset times
What does wipe day look like on dev.chatazdykty.pl?
Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on dev.chatazdykty.pl?
The only wipe on dev.chatazdykty.pl is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 2 days 9 hours ago. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on dev.chatazdykty.pl?
The name of dev.chatazdykty.pl gives no gather rate. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does dev.chatazdykty.pl run?
The game generates the procedural map on dev.chatazdykty.pl, size 1,500 with seed 1. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join dev.chatazdykty.pl?
The console in Rust opens with F1, and client.connect 149.50.101.40:30183 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/uVWshETCs.