Rust Dashboard65,959 playing

ai-builder Rust [Test]

Online 144.76.112.244:28015 checked 12m ago

vanilla

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 12:00Wed 10:00players each hour · 48 hours · UTC

Rank

#15,423

top 69%

7-day average

0

peak –

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    【南瓜】Build-TestEA · groups of 8+ · 10 on average
    17/ 101
  2. 2
    Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
    7/ 25
  3. 3 128/ 999
  4. 4 40/ 999
  5. 5 88/ 150
  6. 6
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
    64/ 100

Quick answers

from the figures on this page

Server

Is ai-builder Rust [Test] online, and how reliable is it?

Players can join ai-builder Rust [Test]: it is online. Its reported uptime points to a restart roughly 4 days 3 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does ai-builder Rust [Test] run?

ai-builder Rust [Test] runs Rust network protocol 2633 and build 163794, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is ai-builder Rust [Test] located?

No region is published by ai-builder Rust [Test]. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 144.76.112.244:28015.

Does ai-builder Rust [Test] run smoothly?

Server fps averaged 232 over the last 48 hours and never dropped below 220. Buildings, deployables and everything else added up to a peak of 65,485 entities. Memory use peaked at 4,008 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include ai-builder Rust [Test]?

You'll find ai-builder Rust [Test] on these themed lists at Rust Dashboard: Rust build and creative servers, Best Rust community servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on ai-builder Rust [Test] mean?

These are the tags ai-builder Rust [Test] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is ai-builder Rust [Test]?

ai-builder Rust [Test] has 0 of its 50 slots filled at the moment. The seven-day average for this server is 0 players.

How does ai-builder Rust [Test] rank against other Rust servers?

Player hours over seven days put ai-builder Rust [Test] at #15,423, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on ai-builder Rust [Test]?

Too few wipes are on record for ai-builder Rust [Test] to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 54 days 13 hours ago.

Settings

What are the rules and settings on ai-builder Rust [Test]?

You will not find a gather rate in the name of ai-builder Rust [Test]. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does ai-builder Rust [Test] run?

ai-builder Rust [Test] runs a procedural map of size 3,500 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join ai-builder Rust [Test]?

Type client.connect 144.76.112.244:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.