Rust Dashboard61,690 playing

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 34d ago

weekly wipes moddedcarbonpve

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,459

top 71%

7-day average

0

peak –

Last wipe

116d ago

weekly schedule

Next wipe

2d 17h

Fri 30 Oct, 16:20 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 30 October, 16:20 UTC, in 2d 17h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    4/ 200
  3. 3
    RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 5 on average
    2/ 50
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is TFM Digital Twin [DEV ONLY] online, and how reliable is it?

The server is down at the moment. Its last sighting was 34 days 5 hours ago: TFM Digital Twin [DEV ONLY]. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does TFM Digital Twin [DEV ONLY] run?

TFM Digital Twin [DEV ONLY] runs Rust network protocol 2631 and build 156658, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is TFM Digital Twin [DEV ONLY] located?

No region tag comes from TFM Digital Twin [DEV ONLY]. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 136.46.73.211:28025.

Tags

Which Rust Dashboard lists and filters include TFM Digital Twin [DEV ONLY]?

The Rust Dashboard lists that carry TFM Digital Twin [DEV ONLY] are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on TFM Digital Twin [DEV ONLY] mean?

The game's server browser reads these tags from TFM Digital Twin [DEV ONLY]: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): To join, your game must run protocol 2631; cs156658 (Build): Build 156658 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is TFM Digital Twin [DEV ONLY]?

The last sighting of TFM Digital Twin [DEV ONLY] was 34 days 5 hours ago; it is offline right now.

How does TFM Digital Twin [DEV ONLY] rank against other Rust servers?

Player hours over seven days put TFM Digital Twin [DEV ONLY] at #15,459, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on TFM Digital Twin [DEV ONLY]?

The next wipe for TFM Digital Twin [DEV ONLY] is an estimate taken from weekly: 7 days after its last wipe. Friday 30 October at 16:20 UTC is when its next wipe falls due. The world it runs now dates from 116 days 6 hours ago. The tags list wipes as weekly.

Map and rules

What are the rules and settings on TFM Digital Twin [DEV ONLY]?

You will not find a gather rate in the name of TFM Digital Twin [DEV ONLY]. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

How to join

How do I join TFM Digital Twin [DEV ONLY]?

Type client.connect 136.46.73.211:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol To join, your game must run protocol 2631.
cs156658
Build Build 156658 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.