Rust Dashboard45,747 playing

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events

Online NA 168.100.160.43:30015 checked 8m ago

weekly wipes moddedoxidepve

Players now

Live
10of 50
Full
20%
In queue
0
Peak, 48 hours
17
Peak, 7 days
17

20% full

Wed 04:00Fri 01:00players each hour · 48 hours · UTC

Rank

#1,491

top 7% · #220 in NA

7-day average

4

peak 17

Last wipe

9h ago

weekly schedule

Next wipe

6d 15h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0510152004:0013:0023:0007:0016:0001:00Wiped Thu 29 Oct, 17:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608004:0013:0023:0007:0016:0001:00Wiped Thu 29 Oct, 17:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
17wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  • 6d 15hThu 5 Nov, 19:00 UTCFW
  • 13d 14hThu 12 Nov, 17:29 UTC
  • 20d 14hThu 19 Nov, 17:29 UTC
  • 27d 14hThu 26 Nov, 17:29 UTC
  • 34d 15hThu 3 Dec, 19:00 UTCFW
  • 41d 14hThu 10 Dec, 17:29 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:29 UTC9h ago – – running 3
Thu 22 Oct, 18:11 UTC7d ago 23 halved by day 3 7 days 6
Thu 15 Oct, 17:40 UTC14d ago 14 halved by day 5 7 days 3
Thu 8 Oct, 17:25 UTC21d ago 14 halved by day 5 7 days 1
Thu 1 Oct, 18:04 UTC FW28d ago 20 halved by day 5 7 days 1
Thu 24 Sep, 18:31 UTC35d ago 18 halved by day 4 7 days 0
Thu 17 Sep, 18:04 UTC42d ago 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    7/ 75
  2. 2
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
    265/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
    96/ 200
  4. 4
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average
    52/ 200
  5. 5
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average
    93/ 125
  6. 6
    [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
    34/ 200

Quick answers

from the figures on this page

Server details

Is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events online, and how reliable is it?

Right now RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events is running. The uptime it reports puts its last restart about 7 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events run?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events located?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 168.100.160.43:30015 is where it lives.

Does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events run smoothly?

The last 48 hours gave an average of 49 server fps, and it never went under 10. At its highest the count reached 145,414 entities: buildings, deployables and the rest. It drew as much as 5,989 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

You'll find RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10.

What do the server tags on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts150 (Group limit): Teams top out at 150; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America from RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

As things stand, 10 players are on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events, which holds 50 slots. Averaged across the last seven days: 4 players, peaking at 17. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 15 players.

How does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events rank against other Rust servers?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events holds #1,491 for player hours across seven days, #220 in North America, in the top 7% of all ranked servers.

Reset times

What does wipe day look like on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

Its recent wipes averaged a peak of 17 players. 3 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 5.

What is the wipe schedule on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

every Thursday at 17:29 UTC, RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 9 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

What are the rules and settings on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

The name of RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events gives no gather rate. 150 players is the most a group can take. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events run?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events runs a procedural map of size 4,250 with seed 1679466248, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

Type client.connect 168.100.160.43:30015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rustmode.tebex.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts150,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts150
Group limit Teams top out at 150.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come weekly.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.