Rust Dashboard69,381 playing

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

Online 185.189.255.170:35115 checked 10m ago

1x weekly wipes moddedoxidepve

Players now

Live
7of 100
Full
7%
In queue
0
Peak, 48 hours
21
Peak, 7 days
44

7% full

Tue 14:00Thu 11:00players each hour · 48 hours · UTC

Rank

#796

top 4%

7-day average

13

peak 44

Last wipe

6d ago

weekly schedule

Next wipe

2h

Thu 29 Oct, 15:16 UTC

Players

AveragePeak
01020304014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 15:16 UTC, in 2h. Every Thursday at 15:16 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
41wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 5

Coming wipes

  • 2hThu 29 Oct, 15:16 UTC
  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 14d 2hThu 12 Nov, 15:16 UTC
  • 21d 2hThu 19 Nov, 15:16 UTC
  • 28d 2hThu 26 Nov, 15:16 UTC
  • 35d 5hThu 3 Dec, 19:00 UTCFW
  • 42d 2hThu 10 Dec, 15:16 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:16 UTC6d ago 44 – running 13
Thu 15 Oct, 15:16 UTC13d ago 44 halved by day 5 7 days 11
Thu 8 Oct, 15:15 UTC20d ago 34 held half 7 days 12
Thu 1 Oct, 18:18 UTC FW27d ago 44 halved by day 5 6.9 days 5
Thu 24 Sep, 15:14 UTC34d ago 34 halved by day 4 7.1 days 8
Thu 17 Sep, 15:10 UTC41d ago 35 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] online, and how reliable is it?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is up and taking players now. Its reported uptime points to a restart roughly 7 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] located?

No region tag comes from [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 185.189.255.170:35115.

Does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run smoothly?

Across the last 48 hours the average was 124 fps, with a floor of 10. At its highest the count reached 191,546 entities: buildings, deployables and the rest. It drew as much as 11,760 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The Rust Dashboard lists that carry [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x; Average players: 10+ on average.

Who runs [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

No other server we track uses the tpve.ru hostname that [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes.

What do the server tags on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] mean?

These are the tags [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts200 (Group limit): 200 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

As things stand, 7 players are on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], which holds 100 slots. Its seven-day average is 13 players, and it reached 44 at the highest. The busiest point in the last 48 hours was 17:00 UTC, averaging 18 players.

How does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] rank against other Rust servers?

Player hours over seven days put [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] at #796, in the top 4% of all ranked servers.

Wipe schedule

What does wipe day look like on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Its recent wipes averaged a peak of 41 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 40% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Wipes on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] come every Thursday at 15:16 UTC. Thursday 29 October at 15:16 UTC is when its next wipe falls due. The world now in play was generated 6 days 21 hours ago. Its tags carry a wipe schedule of once a week.

Map and rules

What are the rules and settings on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The name of [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] carries a 1x gather rate. 200 players is the most a group can take. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?

A procedural map of size 4,500 with seed 97646369 is what [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Type client.connect 185.189.255.170:35115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.truepve.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts200
Group limit 200 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly Wipes come weekly.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.