[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|
Online 136.243.70.252:28035 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 07:56 UTC43d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 110/ 2000
- 2 11/ 100
- 3 8/ 200
- 4 7/ 140
- 5 6/ 200
- 6 11/ 200
Quick answers
from the figures on this pageServer details
Is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| online, and how reliable is it?
[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is up and taking players now. Its reported uptime points to a restart roughly 21 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run?
[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs Rust network protocol 2633 and build 162929, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| located?
The name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| points to Europe, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 136.243.70.252:28035 is where it lives.
Does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run smoothly?
The last 48 hours gave an average of 111 server fps, and it never went under 101. The world held as many as 70,754 entities, counting buildings, deployables and all the rest. At its highest, it took 4,596 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
You'll find [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| mean?
These are the tags [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs162929 (Build): This one runs game build 162929; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| has 0 of its 30 slots filled at the moment. Its average over the last seven days comes to 0 players.
How does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| rank against other Rust servers?
Ranked #15,420 on the last seven days of player hours, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
Too few wipes are on record for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 43 days 19 hours ago.
Settings
What are the rules and settings on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
You will not find a gather rate in the name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run?
A procedural map of size 3,500 with seed 648252 is what [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
Type client.connect 136.243.70.252:28035 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.