[TEST] SERIOUS RUST [TEST]
Offline 109.195.37.2:28015 checked 4d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Sat 31 Oct, 10:56 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 10:56 UTC, in 2d 10h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 10hSat 31 Oct, 10:56 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 9d 10hSat 7 Nov, 10:56 UTC
- 16d 10hSat 14 Nov, 10:56 UTC
- 23d 10hSat 21 Nov, 10:56 UTC
- 30d 10hSat 28 Nov, 10:56 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 37d 10hSat 5 Dec, 10:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 10:56 UTC4d ago | 0 | – | running | 1 |
| Tue 20 Oct, 14:13 UTC8d ago | 1 | – | 3.9 days | 1 |
| Tue 20 Oct, 05:37 UTC8d ago | 1 | – | 0.4 days | 1 |
| Mon 19 Oct, 11:30 UTC9d ago | 1 | – | 0.8 days | 0 |
| Sat 17 Oct, 06:08 UTC11d ago | 0 | – | 2.2 days | 0 |
| Thu 15 Oct, 11:05 UTC13d ago | 1 | – | 1.8 days | 0 |
| Mon 12 Oct, 16:09 UTC16d ago | 0 | – | 2.8 days | 0 |
| Tue 22 Sep, 10:23 UTC36d ago | 0 | – | 20.2 days | 0 |
| Mon 21 Sep, 11:47 UTC37d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 100
- 2 3/ 200
- 3 3/ 50
- 4 1/ 50
- 5 1/ 30
- 6 1/ 250
Quick answers
from the figures on this pageAbout
Is [TEST] SERIOUS RUST [TEST] online, and how reliable is it?
[TEST] SERIOUS RUST [TEST] is not online right now, and 4 days 11 hours have passed since we last saw it. Over the last 7 full days, 2 of 168 hours were online: 1%. The first time Rust Dashboard recorded it was 18 September 2026.
Which version of Rust does [TEST] SERIOUS RUST [TEST] run?
On Windows, [TEST] SERIOUS RUST [TEST] runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [TEST] SERIOUS RUST [TEST] located?
No region is published by [TEST] SERIOUS RUST [TEST]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 109.195.37.2:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include [TEST] SERIOUS RUST [TEST]?
These Rust Dashboard lists include [TEST] SERIOUS RUST [TEST]: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on [TEST] SERIOUS RUST [TEST] mean?
These are the tags [TEST] SERIOUS RUST [TEST] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is [TEST] SERIOUS RUST [TEST]?
The last sighting of [TEST] SERIOUS RUST [TEST] was 4 days 11 hours ago; it is offline right now. The mean over seven days is 0 players.
How does [TEST] SERIOUS RUST [TEST] rank against other Rust servers?
Player hours over seven days put [TEST] SERIOUS RUST [TEST] at #15,349, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on [TEST] SERIOUS RUST [TEST]?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
What is the wipe schedule on [TEST] SERIOUS RUST [TEST]?
The prediction follows its tag, because too few of [TEST] SERIOUS RUST [TEST]'s wipes are on record to confirm the schedule. On Saturday 31 October at 10:56 UTC the next wipe is due. The world now in play was generated 4 days 13 hours ago. The tags list wipes as weekly.
Rules
What are the rules and settings on [TEST] SERIOUS RUST [TEST]?
No gather rate appears in the name of [TEST] SERIOUS RUST [TEST]. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does [TEST] SERIOUS RUST [TEST] run?
[TEST] SERIOUS RUST [TEST] runs a procedural map of size 4,500 with seed 327, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join [TEST] SERIOUS RUST [TEST]?
Type client.connect 109.195.37.2:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.