Rust Dashboard63,058 playing

KNH PRIVATE OFFLINE MAP BUILD

Offline 108.73.93.241:29515 checked 7d ago

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#15,338

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:58 UTC7d ago 0 – running 0
Wed 21 Oct, 13:17 UTC8d ago 0 – 0.6 days 0
Wed 21 Oct, 03:52 UTC8d ago 0 – 0.4 days 0
Tue 20 Oct, 10:53 UTC9d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    【南瓜】Build-TestEA · groups of 8+ · 10 on average
    4/ 101
  2. 2
    Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
    7/ 25
  3. 3 73/ 999
  4. 4 163/ 999
  5. 5 28/ 150
  6. 6
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
    2/ 100

Quick answers

from the figures on this page

About

Is KNH PRIVATE OFFLINE MAP BUILD online, and how reliable is it?

We last saw KNH PRIVATE OFFLINE MAP BUILD 7 days 14 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 19 October 2026.

Which version of Rust does KNH PRIVATE OFFLINE MAP BUILD run?

KNH PRIVATE OFFLINE MAP BUILD runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is KNH PRIVATE OFFLINE MAP BUILD located?

No region tag comes from KNH PRIVATE OFFLINE MAP BUILD. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 108.73.93.241:29515 is where it lives.

Lists

Which Rust Dashboard lists and filters include KNH PRIVATE OFFLINE MAP BUILD?

You'll find KNH PRIVATE OFFLINE MAP BUILD on these themed lists at Rust Dashboard: Rust build and creative servers and Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on KNH PRIVATE OFFLINE MAP BUILD mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank from KNH PRIVATE OFFLINE MAP BUILD as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is KNH PRIVATE OFFLINE MAP BUILD?

At the moment KNH PRIVATE OFFLINE MAP BUILD is offline; it last showed 7 days 14 hours ago. Its average over the last seven days comes to 0 players.

How does KNH PRIVATE OFFLINE MAP BUILD rank against other Rust servers?

Player hours over seven days put KNH PRIVATE OFFLINE MAP BUILD at #15,338, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on KNH PRIVATE OFFLINE MAP BUILD?

The average busiest point of its recent wipes was 0 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on KNH PRIVATE OFFLINE MAP BUILD?

There is no next wipe to predict: KNH PRIVATE OFFLINE MAP BUILD wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 7 days 21 hours ago.

Settings

What are the rules and settings on KNH PRIVATE OFFLINE MAP BUILD?

No gather rate appears in the name of KNH PRIVATE OFFLINE MAP BUILD. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does KNH PRIVATE OFFLINE MAP BUILD run?

A procedural map is what KNH PRIVATE OFFLINE MAP BUILD runs, generated by the game.

How to join

How do I join KNH PRIVATE OFFLINE MAP BUILD?

The console in Rust opens with F1, and client.connect 108.73.93.241:29515 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.