LocalDev
Offline NA 104.175.149.25:28015 checked 1h ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
10% full
Rank
top 24% · #900 in NA
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 27/ 175
- 2 11/ 90
- 3 6/ 1000
- 4 6/ 50
- 5 1/ 15
- 6 2/ 50
Quick answers
from the figures on this pageAbout
Is LocalDev online, and how reliable is it?
The server is down at the moment. Its last sighting was 1 hours ago: LocalDev. Over the last 2 full days, 48 of 48 hours were online: 100%. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.
Which version of Rust does LocalDev run?
On Windows, LocalDev runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is LocalDev located?
In North America, LocalDev lists itself with the NA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 104.175.149.25:28015.
Tags, lists
Which Rust Dashboard lists and filters include LocalDev?
These Rust Dashboard lists include LocalDev: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on LocalDev mean?
These are the tags LocalDev publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is LocalDev?
At the moment LocalDev is offline; it last showed 1 hours ago. Over seven days the mean is 1 players and the peak is 1. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
How does LocalDev rank against other Rust servers?
Player hours over seven days put LocalDev at #5,290 overall and #900 in North America, in the top 24% of all ranked servers.
Wipe schedule
What is the wipe schedule on LocalDev?
An estimate from the force wipe gives LocalDev's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 9 days 19 hours ago. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on LocalDev?
No gather rate appears in the name of LocalDev. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat does not run here.
Which map does LocalDev run?
The map is procedural and the game generates it on LocalDev.
How to join
How do I join LocalDev?
Type client.connect 104.175.149.25:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.