Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 4
0% full
Rank
top 18% · #102 in OC
7-day average
peak 4
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 47% in OC, and #257 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 13d 20hThu 12 Nov, 14:27 UTC
- 27d 19hThu 26 Nov, 13:49 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 13:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:05 UTC2h ago | – | – | running | 0 |
| Thu 15 Oct, 17:13 UTC14d ago | 7 | – | – | 1 |
| Thu 1 Oct, 17:51 UTC FW28d ago | 10 | halved by day 6 | 14 days | 0 |
| Thu 17 Sep, 17:04 UTC42d ago | 9 | halved by day 4 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 50
- 2 16/ 2000
- 3 8/ 50
- 4 1/ 51
- 5 0/ 150
- 6 0/ 50
Quick answers
from the figures on this pageAbout
Is Friend Not Foe / PvE Community / Australasia online, and how reliable is it?
Players can join Friend Not Foe / PvE Community / Australasia: it is online. About 54 minutes ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Friend Not Foe / PvE Community / Australasia run?
Friend Not Foe / PvE Community / Australasia runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Friend Not Foe / PvE Community / Australasia located?
Friend Not Foe / PvE Community / Australasia lists Oceania as its location, tagged OC. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 103.62.51.209:49105.
Does Friend Not Foe / PvE Community / Australasia run smoothly?
Across the last 48 hours the average was 59 fps, with a floor of 54. Buildings, deployables and everything else added up to a peak of 94,005 entities. At its highest, it took 2,492 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Friend Not Foe / PvE Community / Australasia?
You'll find Friend Not Foe / PvE Community / Australasia on these themed lists at Rust Dashboard: Rust servers in Oceania, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on Friend Not Foe / PvE Community / Australasia mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Each team holds no more than 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptsw (Networking): You connect over the network layer 'sw'; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): The server browser lists it under Oceania from Friend Not Foe / PvE Community / Australasia as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Friend Not Foe / PvE Community / Australasia?
As things stand, 0 players are on Friend Not Foe / PvE Community / Australasia, which holds 50 slots. Averaged across the last seven days: 1 players, peaking at 4. It was busiest at 11:00 UTC over the last 48 hours, when it averaged 2 players.
How does Friend Not Foe / PvE Community / Australasia rank against other Rust servers?
Player hours over seven days put Friend Not Foe / PvE Community / Australasia at #4,027 overall and #102 in Oceania, in the top 18% of all ranked servers. Among servers of the quad type, it sits at #257.
Wipe days
What does wipe day look like on Friend Not Foe / PvE Community / Australasia?
At their busiest, its recent wipes drew 9 players on average. 38 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Friend Not Foe / PvE Community / Australasia?
The gap between wipes on Friend Not Foe / PvE Community / Australasia has been about 14 days lately. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 2 hours ago. Its tags publish a wipe schedule of every two weeks.
Settings
What are the rules and settings on Friend Not Foe / PvE Community / Australasia?
The name of Friend Not Foe / PvE Community / Australasia gives no gather rate. Teams cap at 4 players (quad). pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Friend Not Foe / PvE Community / Australasia run?
Friend Not Foe / PvE Community / Australasia runs a procedural map of size 3,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join Friend Not Foe / PvE Community / Australasia?
The console in Rust opens with F1, and client.connect 103.62.51.209:49105 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://friendnotfoe.co.uk/ is where its website lives.
