Rust Dashboard71,386 playing

test01

Offline EA 103.152.113.57:28015 checked 26d ago

biweekly wipes

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,807

top 60% · #466 in EA

7-day average

0

peak –

Last wipe

26d ago

biweekly schedule

Next wipe

1d 8h

Fri 30 Oct, 05:49 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 8h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    18/ 215
  3. 3
    Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average
    11/ 100
  4. 4
    [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average
    1/ 200
  5. 5
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  6. 6
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    1/ 100

Quick answers

from the figures on this page

Server details

Is test01 online, and how reliable is it?

We last saw test01 26 days 4 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 2 October 2026.

Which version of Rust does test01 run?

Rust network protocol 2634 and build 166586 is running on test01, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is test01 located?

In Asia, test01 lists itself with the EA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 103.152.113.57:28015.

Lists

Which Rust Dashboard lists and filters include test01?

These Rust Dashboard lists include test01: Best Rust community servers. It appears under these filters when you browse the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on test01 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): East Asia is where the server browser puts it from test01 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is test01?

The last sighting of test01 was 26 days 4 hours ago; it is offline right now.

How does test01 rank against other Rust servers?

test01 holds #13,807 for player hours across seven days, #466 in Asia, in the top 60% of all ranked servers.

Wipe days

What is the wipe schedule on test01?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. On Friday 30 October at 05:49 UTC the next wipe is due. The world now in play was generated 26 days 15 hours ago. Its tags publish a wipe schedule of every two weeks.

Rules

What are the rules and settings on test01?

The name of test01 gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map does test01 run?

A procedural map is what test01 runs, generated by the game.

How to join

How do I join test01?

The console in Rust opens with F1, and client.connect 103.152.113.57:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs166586,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.