[PVE] Man VS Wild
Online NA 97.102.153.245:28015 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 42% · #1245 in NA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:30 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 60/ 200
- 2 35/ 200
- 3 45/ 100
- 4 80/ 100
- 5 35/ 150
- 6 16/ 200
Quick answers
from the figures on this pageServer details
Is [PVE] Man VS Wild online, and how reliable is it?
Right now [PVE] Man VS Wild is running. About 3 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 7 October 2026, when Rust Dashboard first saw it.
Which version of Rust does [PVE] Man VS Wild run?
[PVE] Man VS Wild runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [PVE] Man VS Wild located?
[PVE] Man VS Wild lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 97.102.153.245:28015 is where it lives.
Does [PVE] Man VS Wild run smoothly?
The last 48 hours gave an average of 50 server fps, and it never went under 34. Buildings, deployables and everything else added up to a peak of 120,975 entities. Memory use peaked at 4,067 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include [PVE] Man VS Wild?
The Rust Dashboard lists that carry [PVE] Man VS Wild are: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [PVE] Man VS Wild mean?
The game's server browser reads these tags from [PVE] Man VS Wild: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): It holds 50 slots; ts10 (Group limit): 10 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [PVE] Man VS Wild?
As things stand, 0 players are on [PVE] Man VS Wild, which holds 50 slots. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 22:00 UTC with an average of 0 players.
How does [PVE] Man VS Wild rank against other Rust servers?
Player hours over seven days put [PVE] Man VS Wild at #9,404 overall and #1,245 in North America, in the top 42% of all ranked servers.
Reset times
What does wipe day look like on [PVE] Man VS Wild?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 29 hours after it began.
What is the wipe schedule on [PVE] Man VS Wild?
Wipes come once a month on [PVE] Man VS Wild, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 3 hours ago. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on [PVE] Man VS Wild?
No gather rate appears in the name of [PVE] Man VS Wild. Up to 10 players can share a group. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [PVE] Man VS Wild run?
[PVE] Man VS Wild runs a procedural map of size 4,500 with seed 23133243, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join [PVE] Man VS Wild?
The console in Rust opens with F1, and client.connect 97.102.153.245:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://www.paypal.com/paypalme/ManVsWild is where its website lives.