Rust Dashboard95,518 playing

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|

Online EU 95.31.130.21:28018 checked 12m ago

5x biweekly wipes moddedoxidepve

Players now

Live
2of 200
Full
1%
In queue
0
Peak, 48 hours
9
Peak, 7 days
9

1% full

Sun 18:00Tue 16:00players each hour · 48 hours · UTC

Rank

#2,060

top 9% · #794 in EU

7-day average

2

peak 9

Last wipe

11d ago

biweekly schedule

Next wipe

2d 21h

Fri 30 Oct, 15:02 UTC

Players

AveragePeak
02.557.51018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:02 UTC, in 2d 21h. Its biweekly schedule tag · low confidence

12.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

Coming wipes

  • 2d 21hFri 30 Oct, 15:02 UTC
  • 9d 1hThu 5 Nov, 19:00 UTCFW
  • 16d 21hFri 13 Nov, 15:02 UTC
  • 30d 21hFri 27 Nov, 15:02 UTC
  • 37d 1hThu 3 Dec, 19:00 UTCFW
  • 44d 21hFri 11 Dec, 15:02 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:02 UTC11d ago 6 – running 0
Sat 3 Oct, 11:48 UTC24d ago 9 halved by day 4 13.1 days 7
Thu 1 Oct, 17:45 UTC FW25d ago 9 – 1.8 days 3
Sat 19 Sep, 09:32 UTC38d ago 6 held half 12.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    51/ 150
  2. 2
    CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | QuestsEU · groups of 8+ · 5x · biweekly · 7 on average
    8/ 77
  3. 3
    FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 4 on average
    3/ 200
  4. 4
    SPARTAN 5X PvE/PvP|Zombie|PET|RaiD|MeT|LegenD|JET|Just WIPEDEU · groups of 8+ · 5x · biweekly · 2 on average
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  5. 5
    Afterlife Survival Horror PVE 1-5x Events-RaidsEU · groups of 8+ · 5x · biweekly · 1 on average
    1/ 40
  6. 6
    [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average
    84/ 100

Quick answers

from the figures on this page

Server

Is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| online, and how reliable is it?

Right now PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is running. About 14 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| run?

Rust network protocol 2635 and build 168909 is running on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| located?

The EU tag is how PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 95.31.130.21:28018 is where it lives.

Does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| run smoothly?

The last 48 hours gave an average of 58 server fps, and it never went under 34. Buildings, deployables and everything else added up to a peak of 180,120 entities. Memory use peaked at 7,026 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

The Rust Dashboard lists that carry PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| are: 5x Rust servers, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

What do the server tags on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| mean?

These are the tags PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

As things stand, 2 players are on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, which holds 200 slots. Averaged across the last seven days: 2 players, peaking at 9. Across the last 48 hours, the peak came at 18:00 UTC with an average of 8 players.

How does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| rank against other Rust servers?

Player hours over seven days put PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| at #2,060 overall and #794 in Europe, in the top 9% of all ranked servers.

Wipe days

What does wipe day look like on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Its recent wipes averaged a peak of 8 players. Peak crowd on the latest wipe came 24 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Its schedule cannot be confirmed from the record, which holds too few of PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|'s wipes, so the prediction follows the tag. Friday 30 October at 15:02 UTC is when its next wipe falls due. The world now in play was generated 11 days 2 hours ago. The tags carry a wipe schedule of once every two weeks.

Settings

What are the rules and settings on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

A gather rate of 5x appears in the name of PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| run?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs a procedural map of size 4,500 with seed 1903688584, made by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.

How to join

How do I join PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

The console in Rust opens with F1, and client.connect 95.31.130.21:28018 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.