Rust Dashboard96,202 playing

Testing server

Offline 95.26.143.185:28015 checked 44d ago

teams off moddedoxidehardcore

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

–

score 0

7-day average

0

peak –

Last wipe

47d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 9 on average
    5/ 100
  2. 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
    2/ 50
  3. 3
    [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
    2/ 50
  4. 4
    Alone & AfraidOC · no group limit · biweekly · 2 on average
    2/ 50
  5. 5 0/ 100
  6. 6
    ShockRust | Blue | NoLimitno group limit · 162 on average
    252/ 500

Quick answers

from the figures on this page

Server

Is Testing server online, and how reliable is it?

The server is down at the moment. Its last sighting was 44 days 10 hours ago: Testing server. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Testing server run?

Testing server runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Testing server located?

No region tag comes from Testing server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 95.26.143.185:28015.

Tags

Which Rust Dashboard lists and filters include Testing server?

You'll find Testing server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Testing server mean?

The browser in the game reads gmhardcore (Game mode): A harsher ruleset, hardcore, is in force; mp1 (Max players): The server has 1 slots; ts0 (Group limit): There are no teams here; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Testing server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Testing server?

The last sighting of Testing server was 44 days 10 hours ago; it is offline right now.

Reset times

What is the wipe schedule on Testing server?

Too few wipes are on record for Testing server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 47 days 18 hours ago.

Map and rules

What are the rules and settings on Testing server?

No gather rate appears in the name of Testing server. A group limit is not listed. hardcore is the mode here, Facepunch's hardest mode. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

How to join

How do I join Testing server?

The console in Rust opens with F1, and client.connect 95.26.143.185:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, is in force.
mp1
Max players The server has 1 slots.
ts0
Group limit There are no teams here.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build This one runs game build 163794.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.