Rust Dashboard102,658 playing

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival

Online SA 131.196.198.143:28019 checked 9m ago

biweekly wipes moddedcarbonhardcore

Players now

Live
2of 50
Full
4%
In queue
0
Peak, 48 hours
7
Peak, 7 days
9

4% full

Tue 19:00Thu 16:00players each hour · 48 hours · UTC

Rank

#2,211

top 10% · #82 in SA

7-day average

2

peak 9

Last wipe

13d ago

biweekly schedule

Next wipe

7d 0h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 34% in SA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
13wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  • 7d 0hThu 5 Nov, 19:00 UTCFW
  • 14d 3hThu 12 Nov, 21:25 UTC
  • 35d 0hThu 3 Dec, 19:00 UTCFW
  • 42d 3hThu 10 Dec, 21:25 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:25 UTC13d ago 11 – running 1
Thu 1 Oct, 21:20 UTC FW27d ago 12 halved by day 5 14 days 1
Thu 17 Sep, 21:29 UTC41d ago 15 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [LATAM] Vicio Sudamerica RustSA · groups of 8+ · biweekly · 2 on average
    5/ 100
  2. 2
    [wipe day] ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 30 on average
    9/ 200
  3. 3
    [BR] CLT Rustico SOLO/DUO Full Wipe [15/10]SA · groups of 8+ · biweekly · 10 on average
    1/ 150
  4. 4
    ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)SA · groups of 8+ · biweekly · 8 on average
    5/ 100
  5. 5
    FURIA-LATINA VANILLA 26/10 WIPESA · groups of 8+ · biweekly · 6 on average
    0/ 100
  6. 6
    RIVAL BR | SOLO ONLY | VANILLA | PREMIUMSA · groups of 8+ · biweekly · 4 on average
    1/ 50

Quick answers

from the figures on this page

About

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival online, and how reliable is it?

Right now [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is running. Its reported uptime points to a restart roughly 7 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run?

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival located?

In South America, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival lists itself with the SA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 131.196.198.143:28019.

Does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run smoothly?

Across the last 48 hours the average was 29 fps, with a floor of 14. At its highest the count reached 117,050 entities: buildings, deployables and the rest. At its highest, it took 5,617 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

You'll find [BR/LATAM] Evolution PVE | Hardcore Zombie Survival on these themed lists at Rust Dashboard: Rust servers with zombies in the name and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival mean?

The game's server browser reads these tags from [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: gmhardcore (Game mode): Hardcore rules apply: a harsher set; mp50 (Max players): The server has 50 slots; ts15 (Group limit): Teams top out at 15; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^h (Hardcore): This is Facepunch's hardcore mode, with fewer helpers and survival that bites harder; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon; SA (South America): South America is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

As things stand, 2 players are on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, which holds 50 slots. Averaged across the last seven days: 2 players, peaking at 9. The busiest point in the last 48 hours was 23:00 UTC, averaging 6 players.

How does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival rank against other Rust servers?

Player hours over seven days put [BR/LATAM] Evolution PVE | Hardcore Zombie Survival at #2,211 overall and #82 in South America, in the top 10% of all ranked servers.

Reset times

What does wipe day look like on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The average busiest point of its recent wipes was 13 players. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 5.

What is the wipe schedule on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

every 4 weeks on Thursday at 21:25 UTC, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 13 days 20 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The name of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival gives no gather rate. 15 players is the most a group can take. hardcore is what it plays, Facepunch's hardest mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run?

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs a procedural map of size 5,000, made by the game. The name of the map reads Custom Map.

Join

How do I join [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The console in Rust opens with F1, and client.connect 131.196.198.143:28019 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/evolutionpve.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,SA,gmhardcore,cs168909,ts15

Game

gmhardcore
Game mode Hardcore rules apply: a harsher set.
mp50
Max players The server has 50 slots.
ts15
Group limit Teams top out at 15.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^h
Hardcore This is Facepunch's hardcore mode, with fewer helpers and survival that bites harder.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

SA
South America South America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.