Rust Dashboard81,598 playing

Testing server

Offline 95.26.139.157:28015 checked 41d ago

teams off moddedoxidehardcore

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,341

no region published

7-day average

0

peak –

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average
    2/ 100
  2. 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
    0/ 50
  3. 3
    Alone & AfraidOC · no group limit · biweekly · 2 on average
    2/ 50
  4. 4
    [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
    0/ 50
  5. 5 2/ 100
  6. 6
    ShockRust | Blue | NoLimitno group limit · 156 on average
    179/ 500

Quick answers

from the figures on this page

Server

Is Testing server online, and how reliable is it?

We last saw Testing server 41 days 18 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 16 September 2026.

Which version of Rust does Testing server run?

Testing server runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Testing server located?

No region is published by Testing server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 95.26.139.157:28015.

Tags, lists

Which Rust Dashboard lists and filters include Testing server?

The Rust Dashboard lists that carry Testing server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Testing server mean?

The game's server browser reads these tags from Testing server: gmhardcore (Game mode): A harsher ruleset, hardcore, is in force; mp1 (Max players): It holds 1 slots; ts0 (Group limit): Team play is off; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Testing server?

The last sighting of Testing server was 41 days 18 hours ago; it is offline right now.

How does Testing server rank against other Rust servers?

Player hours over seven days put Testing server at #13,341, in the top – of all ranked servers.

Reset times

What is the wipe schedule on Testing server?

The record holds too few of Testing server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 43 days 22 hours ago.

Map and rules

What are the rules and settings on Testing server?

You will not find a gather rate in the name of Testing server. A group limit is not listed. hardcore is what it plays, Facepunch's hardest mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Testing server run?

The map is procedural and the game generates it on Testing server.

Connect

How do I join Testing server?

Type client.connect 95.26.139.157:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, is in force.
mp1
Max players It holds 1 slots.
ts0
Group limit Team play is off.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.