Rust Dashboard48,284 playing

Testing server

Offline 95.26.136.88:28015 checked 43d ago

teams off moddedoxidehardcore

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#12,835

no region published

7-day average

0

peak –

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 9 on average
    12/ 100
  2. 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
    2/ 50
  3. 3
    Alone & AfraidOC · no group limit · biweekly · 2 on average
    1/ 50
  4. 4
    [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
    7/ 50
  5. 5 1/ 100
  6. 6
    ShockRust | Blue | NoLimitno group limit · 162 on average
    35/ 500

Quick answers

from the figures on this page

Server details

Is Testing server online, and how reliable is it?

We last saw Testing server 43 days 8 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 14 September 2026.

Which version of Rust does Testing server run?

On Windows, Testing server runs Rust network protocol 2633 and build 163794. Joining needs the same protocol on your side, and Steam handles that update.

Where is Testing server located?

No region is published by Testing server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 95.26.136.88:28015.

Tags, lists

Which Rust Dashboard lists and filters include Testing server?

The Rust Dashboard lists that carry Testing server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Testing server mean?

The browser in the game reads gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp1 (Max players): 1 is the slot count; ts0 (Group limit): There are no teams here; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Testing server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Testing server?

The last sighting of Testing server was 43 days 8 hours ago; it is offline right now.

How does Testing server rank against other Rust servers?

Player hours over seven days put Testing server at #12,835, in the top – of all ranked servers.

Reset times

What is the wipe schedule on Testing server?

Testing server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 43 days 9 hours ago the current world was made.

Settings

What are the rules and settings on Testing server?

The name of Testing server gives no gather rate. No group limit is published. It runs hardcore, Facepunch's hardest mode. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Testing server run?

The game generates the map on Testing server, which is procedural.

Join

How do I join Testing server?

The console in Rust opens with F1, and client.connect 95.26.136.88:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp1
Max players 1 is the slot count.
ts0
Group limit There are no teams here.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build This one runs game build 163794.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.