Rust Dashboard33,948 playing

Testing server

Offline 95.26.136.6:28015 checked 41d ago

teams off moddedoxidehardcore

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,350

no region published

7-day average

0

peak –

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average
    6/ 100
  2. 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
    2/ 50
  3. 3
    Alone & AfraidOC · no group limit · biweekly · 2 on average
    1/ 50
  4. 4
    [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
    0/ 50
  5. 5 0/ 100
  6. 6
    ShockRust | Blue | NoLimitno group limit · 158 on average
    62/ 500

Quick answers

from the figures on this page

Server

Is Testing server online, and how reliable is it?

We last saw Testing server 41 days 20 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 16 September 2026.

Which version of Rust does Testing server run?

On Windows, Testing server runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.

Where is Testing server located?

No region tag comes from Testing server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 95.26.136.6:28015.

Tags, lists

Which Rust Dashboard lists and filters include Testing server?

The Rust Dashboard lists that carry Testing server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Testing server mean?

The game's server browser reads these tags from Testing server: gmhardcore (Game mode): A harsher ruleset, hardcore, is in force; mp1 (Max players): The server has 1 slots; ts0 (Group limit): Team play is off; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Testing server?

The last sighting of Testing server was 41 days 20 hours ago; it is offline right now.

How does Testing server rank against other Rust servers?

Player hours over seven days put Testing server at #13,350, in the top – of all ranked servers.

Reset times

What is the wipe schedule on Testing server?

Testing server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 43 days 13 hours ago.

Map and rules

What are the rules and settings on Testing server?

No gather rate appears in the name of Testing server. No group limit is published. hardcore is what it plays, Facepunch's hardest mode. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Testing server run?

The game generates the map on Testing server, which is procedural.

How to join

How do I join Testing server?

Type client.connect 95.26.136.6:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, is in force.
mp1
Max players The server has 1 slots.
ts0
Group limit Team play is off.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build The game build is 163794.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.