Rust Dashboard58,384 playing

TyumenFUN | NoLIMIT | Classic +

Online 92.255.170.64:28017 checked 11m ago

biweekly wipes vanillamoddedoxide

Players now

Live
2of 150
Full
1%
In queue
0
Peak, 48 hours
7
Peak, 7 days
8

1% full

Mon 00:00Tue 22:00players each hour · 48 hours · UTC

Rank

#2,280

top 10%

7-day average

2

peak 8

Last wipe

12d ago

biweekly schedule

Next wipe

1d 20h

Thu 29 Oct, 19:38 UTC

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:38 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

14.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 11

Coming wipes

  • 1d 20hThu 29 Oct, 19:38 UTC
  • 8d 19hThu 5 Nov, 19:00 UTCFW
  • 15d 20hThu 12 Nov, 19:38 UTC
  • 29d 20hThu 26 Nov, 19:38 UTC
  • 36d 19hThu 3 Dec, 19:00 UTCFW
  • 43d 20hThu 10 Dec, 19:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:38 UTC12d ago 12 – running 4
Thu 1 Oct, 18:58 UTC FW26d ago 9 held half 14 days 4
Wed 16 Sep, 20:52 UTC41d ago 11 halved by day 11 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average
    48/ 100
  2. 2
    [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average
    2/ 100
  3. 3
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
    2/ 200
  4. 4
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average
    7/ 200
  5. 5 5/ 50
  6. 6
    [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 5 on average
    3/ 50

Quick answers

from the figures on this page

Server

Is TyumenFUN | NoLIMIT | Classic + online, and how reliable is it?

Right now TyumenFUN | NoLIMIT | Classic + is running. Its reported uptime points to a restart roughly 21 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does TyumenFUN | NoLIMIT | Classic + run?

Rust network protocol 2635 and build 168909 is running on TyumenFUN | NoLIMIT | Classic +, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is TyumenFUN | NoLIMIT | Classic + located?

No region is published by TyumenFUN | NoLIMIT | Classic +. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 92.255.170.64:28017.

Does TyumenFUN | NoLIMIT | Classic + run smoothly?

Across the last 48 hours the average was 145 fps, with a floor of 117. The world held as many as 131,387 entities, counting buildings, deployables and all the rest. It drew as much as 4,494 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include TyumenFUN | NoLIMIT | Classic +?

You'll find TyumenFUN | NoLIMIT | Classic + on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on TyumenFUN | NoLIMIT | Classic + mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): It holds 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from TyumenFUN | NoLIMIT | Classic + as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is TyumenFUN | NoLIMIT | Classic +?

2 players are playing on TyumenFUN | NoLIMIT | Classic + right now, out of 150 slots. Over seven days the mean is 2 players and the peak is 8. The busiest point in the last 48 hours was 17:00 UTC, averaging 6 players.

How does TyumenFUN | NoLIMIT | Classic + rank against other Rust servers?

Player hours over seven days put TyumenFUN | NoLIMIT | Classic + at #2,280, in the top 10% of all ranked servers.

Wipe schedule

What does wipe day look like on TyumenFUN | NoLIMIT | Classic +?

At their busiest, its recent wipes drew 11 players on average. Peak crowd on the latest wipe came 19 hours after it began. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 11.

What is the wipe schedule on TyumenFUN | NoLIMIT | Classic +?

Its schedule cannot be confirmed from the record, which holds too few of TyumenFUN | NoLIMIT | Classic +'s wipes, so the prediction follows the tag. On Thursday 29 October at 19:38 UTC the next wipe is due. The world now in play was generated 12 days 3 hours ago. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on TyumenFUN | NoLIMIT | Classic +?

You will not find a gather rate in the name of TyumenFUN | NoLIMIT | Classic +. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does TyumenFUN | NoLIMIT | Classic + run?

TyumenFUN | NoLIMIT | Classic + runs a procedural map of size 4,500 with seed 227080, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join TyumenFUN | NoLIMIT | Classic +?

The console in Rust opens with F1, and client.connect 92.255.170.64:28017 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://tyumenfun.ru/ is where its website lives.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp150
Max players It holds 150 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.