Rust Dashboard33,807 playing

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 8m ago

biweekly wipes moddedoxide

Players now

Live
4of 50
Full
8%
In queue
0
Peak, 48 hours
14
Peak, 7 days
18

8% full

Mon 06:00Wed 04:00players each hour · 48 hours · UTC

Rank

#1,352

top 6%

7-day average

5

peak 18

Last wipe

12d ago

biweekly schedule

Next wipe

8d 13h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
18wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7.5

Coming wipes

  • 8d 13hThu 5 Nov, 19:00 UTCFW
  • 15d 12hThu 12 Nov, 17:41 UTC
  • 36d 13hThu 3 Dec, 19:00 UTCFW
  • 43d 12hThu 10 Dec, 17:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC12d ago 15 – running 4
Thu 1 Oct, 17:46 UTC FW26d ago 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC40d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average
    41/ 100
  2. 2
    [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average
    3/ 100
  3. 3
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
    2/ 200
  4. 4
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average
    1/ 200
  5. 5
    [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average
    0/ 20
  6. 6
    [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average
    0/ 50

Quick answers

from the figures on this page

About

Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online, and how reliable is it?

Right now Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is running. About 16 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?

Rust network protocol 2635 and build 168909 is running on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out located?

No region tag comes from Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and its region code is ca2. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 158.69.5.16:28015.

Does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run smoothly?

Across the last 48 hours the average was 113 fps, with a floor of 55. Buildings, deployables and everything else added up to a peak of 179,726 entities. At its highest, it took 6,843 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

You'll find Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out on these themed lists at Rust Dashboard: Rust roleplay servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and 2 other servers we track both publish a rustempires.com hostname, which points to the same operator in all likelihood.

What do the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out mean?

The game's server browser reads these tags from Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $rca2 (Region code): ca2 is the region code set here; ^b (Biweekly): Two weeks is the gap between wipes; ^r (Roleplay): This is a roleplay server; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

As things stand, 4 players are on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, which holds 50 slots. Over seven days the mean is 5 players and the peak is 18. The busiest point in the last 48 hours was 22:00 UTC, averaging 12 players.

How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out rank against other Rust servers?

Ranked #1,352 on the last seven days of player hours, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is in the top 6% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

At their busiest, its recent wipes drew 18 players on average. On the latest wipe, 8 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 7.5.

What is the wipe schedule on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

every 4 weeks on Thursday at 17:41 UTC, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 12 days 11 hours ago. Wipes every two weeks, according to the schedule in its tags.

Map and rules

What are the rules and settings on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

No gather rate appears in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. 8 players per group is the game's default, and that is the cap here. It runs roleplay, roleplay with towns, jobs and rules. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map of size 4,500 with seed 133856400, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Type client.connect 158.69.5.16:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rustempires.com/.

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$rca2
Region code ca2 is the region code set here.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.