Rust Dashboard49,122 playing

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly

Online 91.99.37.118:27033 checked 14m ago

2x trio weekly wipes moddedoxide

Players now

Live
0of 150
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 10:00Wed 07:00players each hour · 48 hours · UTC

Rank

#11,031

top 50%

7-day average

0

peak 1

Last wipe

15h ago

weekly schedule

Next wipe

6d 7h

Tue 3 Nov, 17:09 UTC

Players

AveragePeakWipe
00.250.50.75110:0019:0004:0013:0022:0007:00Wiped Tue 27 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0019:0004:0013:0022:0007:00Wiped Tue 27 Oct, 17:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers, and #466 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 17:09 UTC, in 6d 7h. Every Tuesday at 17:09 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 6d 7hTue 3 Nov, 17:09 UTC
  • 8d 9hThu 5 Nov, 19:00 UTCFW
  • 13d 7hTue 10 Nov, 17:09 UTC
  • 20d 7hTue 17 Nov, 17:09 UTC
  • 27d 7hTue 24 Nov, 17:09 UTC
  • 34d 7hTue 1 Dec, 17:09 UTC
  • 36d 9hThu 3 Dec, 19:00 UTCFW
  • 41d 7hTue 8 Dec, 17:09 UTC

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:09 UTC15h ago – – running 0
Tue 20 Oct, 17:08 UTC7d ago 1 halved by day 2 7 days 0
Tue 13 Oct, 17:07 UTC14d ago 1 halved by day 2 7 days 0
Tue 6 Oct, 15:45 UTC21d ago 1 halved by day 1 7.1 days 0
Tue 29 Sep, 17:13 UTC28d ago 1 halved by day 1 6.9 days 0
Tue 22 Sep, 17:08 UTC35d ago 1 halved by day 1 7 days 0
Tue 15 Sep, 17:07 UTC42d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1
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    54/ 200
  2. 2
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    29/ 200
  3. 3
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    104/ 120
  4. 4
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    252/ 300
  5. 5
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    147/ 350
  6. 6
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Quick answers

from the figures on this page

Server

Is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly online, and how reliable is it?

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is up and taking players now. The uptime it reports puts its last restart about 14 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly run?

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly located?

No region is published by 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 91.99.37.118:27033.

Does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly run smoothly?

Across the last 48 hours the average was 134 fps, with a floor of 86. Buildings, deployables and everything else added up to a peak of 146,015 entities. At its highest, it took 5,777 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

These Rust Dashboard lists include 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly: 2x Rust servers, shown live, Modded Rust servers, live now and Trio Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

What do the server tags on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly mean?

The game's server browser reads these tags from 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): The server has 150 slots; ts3 (Group limit): 3 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

As things stand, 0 players are on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, which holds 150 slots. Its seven-day average is 0 players, and it reached 1 at the highest. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 0 players.

How does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly rank against other Rust servers?

Ranked #11,031 on the last seven days of player hours, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is in the top 50% of all ranked servers. Among servers of the trio type, it sits at #466.

Reset times

What does wipe day look like on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 28 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

every Tuesday at 17:09 UTC, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly wipes. On Tuesday 3 November at 17:09 UTC the next wipe is due. The world now in play was generated 15 hours ago. Its tags carry a wipe schedule of once a week.

Settings

What are the rules and settings on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

A gather rate of 2x appears in the name of 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. The limit is 3 players per group (trio). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly run?

The game generates the procedural map on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, size 5,000 with seed 77462768. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

The console in Rust opens with F1, and client.connect 91.99.37.118:27033 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://alpha.24hgaming.com/games/rust/servers/no-mans-land/map.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp150
Max players The server has 150 slots.
ts3
Group limit 3 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.