Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 11
0% full
Rank
top 11% · #391 in NA
7-day average
peak 11
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 17:09 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:09 UTC, in 1h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 1hThu 29 Oct, 17:09 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 1hThu 12 Nov, 17:09 UTC
- 21d 1hThu 19 Nov, 17:09 UTC
- 28d 1hThu 26 Nov, 17:09 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 1hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 7 | – | running | 1 |
| Thu 15 Oct, 17:09 UTC13d ago | 6 | held half | 7 days | 1 |
| Thu 8 Oct, 17:09 UTC20d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 17:08 UTC FW27d ago | 8 | halved by day 4 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 23/ 100
- 2 2/ 40
- 3 5/ 100
- 4 2/ 100
- 5 2/ 100
- 6 2/ 100
Quick answers
from the figures on this pageServer details
Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] is up and taking players now. Its reported uptime points to a restart roughly 1 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run?
On Linux, RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RGN 10x PvE [Events|Purge|Zombies|SkillTree] located?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] lists North America as its location, tagged NA, with region code us5. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 91.229.114.137:28119.
Does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Server fps averaged 57 over the last 48 hours and never dropped below 15. Buildings, deployables and everything else added up to a peak of 68,829 entities. It drew as much as 3,537 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
You'll find RGN 10x PvE [Events|Purge|Zombies|SkillTree] on these themed lists at Rust Dashboard: 10x Rust servers, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
What do the server tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree] mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus5 (Region code): This one carries the region code us5; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America from RGN 10x PvE [Events|Purge|Zombies|SkillTree] as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 2 players, peaking at 11. Across the last 48 hours, the peak came at 02:00 UTC with an average of 4 players.
How does RGN 10x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] holds #2,440 for player hours across seven days, #391 in North America, in the top 11% of all ranked servers.
Wipe days
What does wipe day look like on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes drew 6 players on average. On the latest wipe, 21 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 40% of recent wipes. In the other cases it dropped below half by day 6.
What is the wipe schedule on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
every Thursday at 17:09 UTC, RGN 10x PvE [Events|Purge|Zombies|SkillTree] wipes. On Thursday 29 October at 17:09 UTC the next wipe is due. The world now in play was generated 6 days 22 hours ago. Its tags publish a wipe schedule of every two weeks.
Rules
What are the rules and settings on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 10x appears in the name of RGN 10x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 995727019, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name RustGamingNation Procedural.
How to join
How do I join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 91.229.114.137:28119 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rustgamingnation.com/.
