Rust Dashboard36,787 playing

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

Online NA 66.51.99.21:28015 checked 11m ago

10x biweekly wipes moddedoxidepve

Players now

Live
1of 100
Full
1%
In queue
0
Peak, 48 hours
5
Peak, 7 days
9

1% full

Tue 08:00Thu 05:00players each hour · 48 hours · UTC

Rank

#1,795

top 8% · #275 in NA

7-day average

3

peak 9

Last wipe

6d ago

biweekly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246808:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

13.9 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 6

Coming wipes

  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 21d 9hThu 19 Nov, 17:06 UTC
  • 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:06 UTC6d ago 9 – running 3
Thu 8 Oct, 20:24 UTC20d ago 8 held half 13.9 days 5
Thu 1 Oct, 18:05 UTC FW27d ago 8 held half 7.1 days 2
Thu 17 Sep, 16:34 UTC41d ago 5 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  6. 6
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Quick answers

from the figures on this page

About

Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online, and how reliable is it?

Right now MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is running. The uptime it reports puts its last restart about 37 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?

On Linux, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] located?

In North America, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] lists itself with the NA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 66.51.99.21:28015.

Does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run smoothly?

The last 48 hours gave an average of 83 server fps, and it never went under 5. The world held as many as 116,413 entities, counting buildings, deployables and all the rest. At its highest, it took 5,224 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

The Rust Dashboard lists that carry MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] are: 10x Rust servers, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What do the server tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] mean?

These are the tags MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

As things stand, 1 players are on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], which holds 100 slots. Its seven-day average is 3 players, and it reached 9 at the highest. The busiest point in the last 48 hours was 16:00 UTC, averaging 5 players.

How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] rank against other Rust servers?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] holds #1,795 for player hours across seven days, #275 in North America, in the top 8% of all ranked servers.

Wipe schedule

What does wipe day look like on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Its recent wipes averaged a peak of 8 players. On the latest wipe, 32 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 67% of recent wipes. When that did not happen, the crowd was below half by day 6.

What is the wipe schedule on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Its schedule cannot be confirmed from the record, which holds too few of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s wipes, so the prediction follows the tag. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 6 days 14 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Map and rules

What are the rules and settings on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

The name of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] carries a 10x gather rate. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?

The game generates the procedural map on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], size 3,333 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.

Join

How do I join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Type client.connect 66.51.99.21:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.