Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 26
- Peak, 7 days
- 72
1% full
Rank
top 4% · #371 in EU
7-day average
peak 72
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 14:28 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 14:28 UTC, in 1d 1h. Every Thursday at 14:28 UTC · high confidence
Coming wipes
- 1d 1hThu 29 Oct, 14:28 UTC
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 15d 1hThu 12 Nov, 14:28 UTC
- 22d 1hThu 19 Nov, 14:28 UTC
- 29d 1hThu 26 Nov, 14:28 UTC
- 36d 5hThu 3 Dec, 19:00 UTCFW
- 43d 1hThu 10 Dec, 14:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:28 UTC5d ago | 72 | – | running | 3 |
| Thu 15 Oct, 14:28 UTC12d ago | 39 | halved by day 3 | 7 days | 10 |
| Thu 8 Oct, 14:28 UTC19d ago | 37 | halved by day 4 | 7 days | 10 |
| Thu 1 Oct, 17:54 UTC FW26d ago | 29 | halved by day 4 | 6.9 days | 3 |
| Thu 24 Sep, 14:32 UTC33d ago | 52 | halved by day 4 | 7.1 days | 5 |
| Thu 17 Sep, 14:28 UTC40d ago | 49 | halved by day 4 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 673/ 700
- 2 36/ 250
- 3 61/ 250
- 4 127/ 150
- 5 62/ 100
- 6 92/ 120
Quick answers
from the figures on this pageAbout
Is [Rust.kz] Classic online, and how reliable is it?
Right now [Rust.kz] Classic is running. About 6 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [Rust.kz] Classic run?
On Linux, [Rust.kz] Classic runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [Rust.kz] Classic located?
[Rust.kz] Classic lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 89.218.13.144:28015.
Does [Rust.kz] Classic run smoothly?
Across the last 48 hours the average was 93 fps, with a floor of 71. Buildings, deployables and everything else added up to a peak of 101,579 entities. It drew as much as 3,366 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [Rust.kz] Classic?
These Rust Dashboard lists include [Rust.kz] Classic: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.
Who runs [Rust.kz] Classic?
A rust.kz hostname is published by [Rust.kz] Classic, and by 1 other server we track, so one operator most likely runs them all.
What do the server tags on [Rust.kz] Classic mean?
The game's server browser reads these tags from [Rust.kz] Classic: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugins here; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [Rust.kz] Classic?
[Rust.kz] Classic has 4 of its 500 slots filled at the moment. Averaged across the last seven days: 12 players, peaking at 72. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 23 players.
How does [Rust.kz] Classic rank against other Rust servers?
Player hours over seven days put [Rust.kz] Classic at #843 overall and #371 in Europe, in the top 4% of all ranked servers.
Wipe days
What does wipe day look like on [Rust.kz] Classic?
Its recent wipes averaged a peak of 49 players. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 4.
What is the wipe schedule on [Rust.kz] Classic?
Wipes on [Rust.kz] Classic come every Thursday at 14:28 UTC. Thursday 29 October at 14:28 UTC is when its next wipe falls due. The world it runs now dates from 5 days 22 hours ago. Its tags carry a wipe schedule of once a week.
Settings
What are the rules and settings on [Rust.kz] Classic?
The name of [Rust.kz] Classic gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. Oxide plugins run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.
Which map does [Rust.kz] Classic run?
[Rust.kz] Classic runs a procedural map of size 3,650 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Join
How do I join [Rust.kz] Classic?
Type client.connect 89.218.13.144:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/STJwd78hZz.
