Rust Dashboard73,970 playing

TEAM PROJECT

Offline EU 89.105.200.145:28015 checked 34d ago

weekly wipes vanillamoddedoxide

Players now

0of 150
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,871

top 71% · #2537 in EU

7-day average

0

peak –

Last wipe

36d ago

weekly schedule

Next wipe

5d 21h

Tue 3 Nov, 18:39 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Tuesday 3 November, 18:39 UTC, in 5d 21h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4
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  6. 6
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Quick answers

from the figures on this page

Server

Is TEAM PROJECT online, and how reliable is it?

The server is down at the moment. Its last sighting was 34 days 2 hours ago: TEAM PROJECT. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 24 September 2026, when Rust Dashboard first saw it.

Which version of Rust does TEAM PROJECT run?

TEAM PROJECT runs Rust network protocol 2633 and build 165217, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is TEAM PROJECT located?

In Europe, TEAM PROJECT lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 89.105.200.145:28015.

Lists

Which Rust Dashboard lists and filters include TEAM PROJECT?

The Rust Dashboard lists that carry TEAM PROJECT are: Rust battlefield servers, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on TEAM PROJECT mean?

These are the tags TEAM PROJECT publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^i (Battlefield): Kits and high rates make for fast PvP here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): Europe is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is TEAM PROJECT?

At the moment TEAM PROJECT is offline; it last showed 34 days 2 hours ago.

How does TEAM PROJECT rank against other Rust servers?

Player hours over seven days put TEAM PROJECT at #15,871 overall and #2,537 in Europe, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on TEAM PROJECT?

Estimating from weekly: 7 days after its last wipe gives the next wipe for TEAM PROJECT. On Tuesday 3 November at 18:39 UTC the next wipe is due. The world it runs now dates from 36 days 2 hours ago. The tags list wipes as weekly.

Settings

What are the rules and settings on TEAM PROJECT?

The name of TEAM PROJECT gives no gather rate. Groups hold up to 8 players, the default for the game. It runs battlefield, kits and high rates drive fast PvP. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Join

How do I join TEAM PROJECT?

The console in Rust opens with F1, and client.connect 89.105.200.145:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp150
Max players The server has 150 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^i
Battlefield Kits and high rates make for fast PvP here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.