Players now
Live- Full
- 55%
- In queue
- 0
- Peak, 48 hours
- 174
- Peak, 7 days
- 175
55% full
Rank
top 1% · #144 in EU
7-day average
peak 175
Last wipe
weekly schedule
Next wipe
Sat 31 Oct, 09:40 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 5% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 09:40 UTC, in 1d 9h. Every Tuesday at 12:41 and every Saturday at 09:40 UTC · high confidence
Coming wipes
- 1d 9hSat 31 Oct, 09:40 UTC
- 4d 12hTue 3 Nov, 12:41 UTC
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 8d 9hSat 7 Nov, 09:40 UTC
- 11d 12hTue 10 Nov, 12:41 UTC
- 15d 9hSat 14 Nov, 09:40 UTC
- 18d 12hTue 17 Nov, 12:41 UTC
- 22d 9hSat 21 Nov, 09:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 175, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:41 UTC2d ago | 175 | – | running | 113 |
| Sat 24 Oct, 09:40 UTC5d ago | 120 | held half | 3.1 days | 52 |
| Tue 20 Oct, 12:40 UTC9d ago | 123 | held half | 3.9 days | 69 |
| Sat 17 Oct, 09:40 UTC12d ago | 166 | held half | 3.1 days | 90 |
| Tue 13 Oct, 12:43 UTC16d ago | 96 | held half | 3.9 days | 63 |
| Sat 10 Oct, 09:41 UTC19d ago | 174 | held half | 3.1 days | 77 |
| Tue 6 Oct, 12:40 UTC23d ago | 129 | held half | 3.9 days | 87 |
| Sat 3 Oct, 09:40 UTC26d ago | 173 | held half | 3.1 days | 95 |
| Thu 1 Oct, 17:55 UTC FW28d ago | 142 | – | 1.7 days | 135 |
| Tue 29 Sep, 12:40 UTC30d ago | 124 | held half | 2.2 days | 43 |
| Sat 26 Sep, 09:40 UTC33d ago | 148 | held half | 3.1 days | 102 |
| Tue 22 Sep, 12:40 UTC37d ago | 135 | held half | 3.9 days | 70 |
| Sat 19 Sep, 09:40 UTC40d ago | 163 | held half | 3.1 days | 29 |
| Tue 15 Sep, 12:41 UTC44d ago | 128 | held half | 3.9 days | 104 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 250
- 2 2/ 200
- 3 2/ 200
- 4 1/ 150
- 5 6/ 200
- 6 2/ 200
Quick answers
from the figures on this pageServer
Is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS online, and how reliable is it?
Players can join CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: it is online. The uptime it reports puts its last restart about 18 hours ago. It was online 85% of the last 7 full days, which is 143 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS run?
On Linux, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS located?
The EU tag is how CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 195.18.27.204:35000.
Does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS run smoothly?
The last 48 hours gave an average of 59 server fps, and it never went under 45. At its highest the count reached 461,067 entities: buildings, deployables and the rest. It drew as much as 9,184 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
The Rust Dashboard lists that carry CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS are: Rust servers above 10x gather, Rust battlefield servers, Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10; Average players: 50+ on average.
Who runs CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
A cgle.org hostname is published by CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, and by 3 other servers we track, so one operator most likely runs them all.
What do the server tags on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS mean?
These are the tags CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp65 (Max players): 65 is the slot count; ts100 (Group limit): Each team holds no more than 100; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^i (Battlefield): Kits and high rates make for fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
As things stand, 36 players are on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, which holds 65 slots. Averaged across the last seven days: 66 players, peaking at 175. The busiest point in the last 48 hours was 13:00 UTC, averaging 166 players.
How does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS rank against other Rust servers?
Player hours over seven days put CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS at #281 overall and #144 in Europe, in the top 1% of all ranked servers.
Wipe days
What does wipe day look like on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Its recent wipes averaged a peak of 139 players. On the latest wipe, 3 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
every Tuesday at 12:41 and every Saturday at 09:40 UTC, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS wipes. On Saturday 31 October at 09:40 UTC the next wipe is due. The world it runs now dates from 2 days 11 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
The name of CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS carries a 1000x gather rate. Up to 100 players can share a group. battlefield is what it plays, kits and high rates drive fast PvP. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS run?
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS runs a procedural map of size 3,500 with seed 1041043387, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Type client.connect 195.18.27.204:35000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://shop.cgle.org is where its website lives.
