TEAM PROJECT
Offline EU 89.105.200.135:28015 checked 32d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72% · #2572 in EU
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Tue 3 Nov, 18:39 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 18:39 UTC, in 5d 11h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 11hTue 3 Nov, 18:39 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 12d 11hTue 10 Nov, 18:39 UTC
- 19d 11hTue 17 Nov, 18:39 UTC
- 26d 11hTue 24 Nov, 18:39 UTC
- 33d 11hTue 1 Dec, 18:39 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 40d 11hTue 8 Dec, 18:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:39 UTC36d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 100
- 2 94/ 100
- 3 59/ 50
- 4 2/ 200
- 5 4/ 150
- 6 4/ 200
Quick answers
from the figures on this pageServer
Is TEAM PROJECT online, and how reliable is it?
The server is down at the moment. Its last sighting was 32 days 12 hours ago: TEAM PROJECT. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.
Which version of Rust does TEAM PROJECT run?
On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 165217. You need the same protocol as the server to join. Steam updates your game for you.
Where is TEAM PROJECT located?
The EU tag is how TEAM PROJECT places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 89.105.200.135:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include TEAM PROJECT?
These Rust Dashboard lists include TEAM PROJECT: Rust battlefield servers, Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^i (Battlefield): You get fast PvP, high rates and kits; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe from TEAM PROJECT as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is TEAM PROJECT?
At the moment TEAM PROJECT is offline; it last showed 32 days 12 hours ago.
How does TEAM PROJECT rank against other Rust servers?
Player hours over seven days put TEAM PROJECT at #16,840 overall and #2,572 in Europe, in the top 72% of all ranked servers.
Reset times
What is the wipe schedule on TEAM PROJECT?
Its schedule cannot be confirmed from the record, which holds too few of TEAM PROJECT's wipes, so the prediction follows the tag. Tuesday 3 November at 18:39 UTC is when its next wipe falls due. 36 days 12 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Rules
What are the rules and settings on TEAM PROJECT?
You will not find a gather rate in the name of TEAM PROJECT. 8 players per group is the game's default, and that is the cap here. battlefield is the mode here, kits and high rates drive fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.
Connect
How do I join TEAM PROJECT?
Type client.connect 89.105.200.135:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.