TEAM PROJECT
Offline EU 89.105.199.215:28015 checked 39d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
#2534 in EU
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Sun 1 Nov, 08:43 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Sunday 1 November, 08:43 UTC, in 2d 22h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 100
- 2 246/ 240
- 3 104/ 95
- 4 20/ 200
- 5 1/ 150
- 6 6/ 200
Quick answers
from the figures on this pageAbout
Is TEAM PROJECT online, and how reliable is it?
The server is down at the moment. Its last sighting was 39 days ago: TEAM PROJECT. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 20 September 2026.
Which version of Rust does TEAM PROJECT run?
On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 164530. Joining needs the same protocol on your side, and Steam handles that update.
Where is TEAM PROJECT located?
TEAM PROJECT lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 89.105.199.215:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include TEAM PROJECT?
These Rust Dashboard lists include TEAM PROJECT: Rust battlefield servers, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^i (Battlefield): Kits and high rates make for fast PvP here; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is TEAM PROJECT?
The last sighting of TEAM PROJECT was 39 days ago; it is offline right now.
How does TEAM PROJECT rank against other Rust servers?
Player hours over seven days put TEAM PROJECT at #15,481 overall and #2,534 in Europe, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on TEAM PROJECT?
The next wipe for TEAM PROJECT is an estimate taken from weekly: 7 days after its last wipe. Sunday 1 November at 08:43 UTC is when its next wipe falls due. 39 days 1 hours ago the current world was made. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on TEAM PROJECT?
No gather rate appears in the name of TEAM PROJECT. 8 players per group is the game's default, and that is the cap here. battlefield is what it plays, kits and high rates drive fast PvP. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.
Which map does TEAM PROJECT run?
A procedural map is what TEAM PROJECT runs, generated by the game.
Join
How do I join TEAM PROJECT?
The console in Rust opens with F1, and client.connect 89.105.199.215:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.