Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 2
0% full
Rank
top 28%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 5/ 250
- 2 14/ 150
- 3 0/ 200
- 4 0/ 200
- 5 34/ 150
- 6 14/ 100
Quick answers
from the figures on this pageAbout
Is [EU] RustChimera - DEV online, and how reliable is it?
Players can join [EU] RustChimera - DEV: it is online. Its reported uptime points to a restart roughly 20 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [EU] RustChimera - DEV run?
Rust network protocol 2635 and build 168909 is running on [EU] RustChimera - DEV, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU] RustChimera - DEV located?
There is no region tag on [EU] RustChimera - DEV, but the name suggests Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 88.198.131.67:21015.
Does [EU] RustChimera - DEV run smoothly?
Server fps averaged 110 over the last 48 hours and never dropped below 71. At its highest the count reached 88,242 entities: buildings, deployables and the rest. At its highest, it took 6,766 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [EU] RustChimera - DEV?
These Rust Dashboard lists include [EU] RustChimera - DEV: Europe's Rust servers, live, Rust tutorial servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [EU] RustChimera - DEV mean?
These are the tags [EU] RustChimera - DEV publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 is the slot count; ts6 (Group limit): Teams top out at 6; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^t (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [EU] RustChimera - DEV?
[EU] RustChimera - DEV has 0 of its 40 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2.
How does [EU] RustChimera - DEV rank against other Rust servers?
Player hours over seven days put [EU] RustChimera - DEV at #6,246, in the top 28% of all ranked servers.
Wipe days
What does wipe day look like on [EU] RustChimera - DEV?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 3 hours passed before the crowd peaked.
What is the wipe schedule on [EU] RustChimera - DEV?
The only wipe on [EU] RustChimera - DEV is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 9 hours ago.
Settings
What are the rules and settings on [EU] RustChimera - DEV?
You will not find a gather rate in the name of [EU] RustChimera - DEV. 6 players is the most a group can take. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does [EU] RustChimera - DEV run?
[EU] RustChimera - DEV runs a procedural map of size 3,550 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Connect
How do I join [EU] RustChimera - DEV?
Type client.connect 88.198.131.67:21015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rustchimera.com/.
