Rust Dashboard70,052 playing

#2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST

Online 80.242.59.133:35200 checked 14m ago

2x trio moddedoxide

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 14:00Thu 11:00players each hour · 48 hours · UTC

Rank

#7,873

top 35%

7-day average

0

peak 2

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #419 of the trio servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sat 24 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:11 UTC5d ago 0 – running 0
Sat 3 Oct, 16:30 UTC25d ago 2 halved by day 3 20.6 days 0
Fri 2 Oct, 14:27 UTC26d ago 0 – 1.1 days 0
Fri 2 Oct, 02:10 UTC27d ago 0 – 0.5 days 0
Sat 19 Sep, 04:50 UTC40d ago 0 – 12.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 256 on average
    24/ 500
  2. 2
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average
    51/ 200
  3. 3
    WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 189 on average
    12/ 200
  4. 4
    Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 177 on average
    118/ 140
  5. 5
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 138 on average
    231/ 300
  6. 6
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 135 on average
    103/ 350

Quick answers

from the figures on this page

Server details

Is #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST online, and how reliable is it?

Right now #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST is running. About 8 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST run?

On Windows, #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST located?

No region is published by #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 80.242.59.133:35200.

Does #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST run smoothly?

The last 48 hours gave an average of 161 server fps, and it never went under 113. Buildings, deployables and everything else added up to a peak of 120,829 entities. Memory use peaked at 3,821 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

The Rust Dashboard lists that carry #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST are: 2x Rust servers, shown live, Modded Rust servers, live now and Trio Rust servers, live. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST mean?

These are the tags #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): 200 is the slot count; ts3 (Group limit): 3 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

As things stand, 0 players are on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST, which holds 200 slots. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 21:00 UTC with an average of 2 players.

How does #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST rank against other Rust servers?

Player hours over seven days put #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST at #7,873, in the top 35% of all ranked servers. Among servers of the trio type, it sits at #419.

Wipe days

What does wipe day look like on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 3.

What is the wipe schedule on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

No next wipe can be predicted for #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 5 hours ago the current world was made.

Map and rules

What are the rules and settings on #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

The name of #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST carries a 2x gather rate. 3 players is the most a group can hold (trio). survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST run?

#2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST runs a procedural map of size 4,500 with seed 1258256022, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join #2 ALPHA RUST TRIO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

Type client.connect 80.242.59.133:35200 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://alpharust.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp200
Max players 200 is the slot count.
ts3
Group limit 3 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.