Rust Dashboard49,195 playing

[DE] SteppenWolf*s PVE-Insel

Offline 79.238.71.179:28025 checked 24d ago

monthly wipes moddedoxidepve

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,560

top 64%

7-day average

0

peak –

Last wipe

24d ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

3.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:58 UTC24d ago 1 – running 1
Thu 1 Oct, 14:05 UTC27d ago 1 – 2.9 days 1
Mon 28 Sep, 08:03 UTC30d ago 1 – 3.3 days 1
Thu 24 Sep, 18:57 UTC34d ago 1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  6. 6
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Quick answers

from the figures on this page

Server

Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?

The server is down at the moment. Its last sighting was 24 days 11 hours ago: [DE] SteppenWolf*s PVE-Insel. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 24 September 2026.

Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?

[DE] SteppenWolf*s PVE-Insel runs Rust network protocol 2634 and build 166652, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is [DE] SteppenWolf*s PVE-Insel located?

No region tag comes from [DE] SteppenWolf*s PVE-Insel. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 79.238.71.179:28025.

Tags, lists

Which Rust Dashboard lists and filters include [DE] SteppenWolf*s PVE-Insel?

You'll find [DE] SteppenWolf*s PVE-Insel on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?

The game's server browser reads these tags from [DE] SteppenWolf*s PVE-Insel: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [DE] SteppenWolf*s PVE-Insel?

The last sighting of [DE] SteppenWolf*s PVE-Insel was 24 days 11 hours ago; it is offline right now.

How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?

Ranked #14,560 on the last seven days of player hours, [DE] SteppenWolf*s PVE-Insel is in the top 64% of all ranked servers.

Reset times

What does wipe day look like on [DE] SteppenWolf*s PVE-Insel?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?

Wipes come once a month on [DE] SteppenWolf*s PVE-Insel, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 24 days 12 hours ago. The tags carry a wipe schedule of once a month.

Map and rules

What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?

The name of [DE] SteppenWolf*s PVE-Insel gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does [DE] SteppenWolf*s PVE-Insel run?

[DE] SteppenWolf*s PVE-Insel runs a procedural map of size 4,500 with seed 777895, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join [DE] SteppenWolf*s PVE-Insel?

The console in Rust opens with F1, and client.connect 79.238.71.179:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.