[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 24d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 64%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC27d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC30d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC34d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 64/ 300
- 2 58/ 200
- 3 34/ 200
- 4 27/ 100
- 5 14/ 200
- 6 46/ 100
Quick answers
from the figures on this pageServer
Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?
The server is down at the moment. Its last sighting was 24 days 11 hours ago: [DE] SteppenWolf*s PVE-Insel. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 24 September 2026.
Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?
[DE] SteppenWolf*s PVE-Insel runs Rust network protocol 2634 and build 166652, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [DE] SteppenWolf*s PVE-Insel located?
No region tag comes from [DE] SteppenWolf*s PVE-Insel. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 79.238.71.179:28025.
Tags, lists
Which Rust Dashboard lists and filters include [DE] SteppenWolf*s PVE-Insel?
You'll find [DE] SteppenWolf*s PVE-Insel on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
The game's server browser reads these tags from [DE] SteppenWolf*s PVE-Insel: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [DE] SteppenWolf*s PVE-Insel?
The last sighting of [DE] SteppenWolf*s PVE-Insel was 24 days 11 hours ago; it is offline right now.
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
Ranked #14,560 on the last seven days of player hours, [DE] SteppenWolf*s PVE-Insel is in the top 64% of all ranked servers.
Reset times
What does wipe day look like on [DE] SteppenWolf*s PVE-Insel?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began.
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
Wipes come once a month on [DE] SteppenWolf*s PVE-Insel, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 24 days 12 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
The name of [DE] SteppenWolf*s PVE-Insel gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does [DE] SteppenWolf*s PVE-Insel run?
[DE] SteppenWolf*s PVE-Insel runs a procedural map of size 4,500 with seed 777895, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join [DE] SteppenWolf*s PVE-Insel?
The console in Rust opens with F1, and client.connect 79.238.71.179:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.