Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 13
- Peak, 7 days
- 27
1% full
Rank
top 5%
7-day average
peak 27
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 389+44 queue | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 190/ 225
- 2 101/ 200
- 3 33/ 100
- 4 51/ 300
- 5 25/ 200
- 6 12/ 100
Quick answers
from the figures on this pageServer details
Is [EU] Facepunch 2 online, and how reliable is it?
Players can join [EU] Facepunch 2: it is online. Its reported uptime points to a restart roughly 17 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [EU] Facepunch 2 run?
[EU] Facepunch 2 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [EU] Facepunch 2 located?
There is no region tag on [EU] Facepunch 2, but the name suggests Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 79.137.98.7:28015.
Does [EU] Facepunch 2 run smoothly?
Server fps averaged 242 over the last 48 hours and never dropped below 225. Buildings, deployables and everything else added up to a peak of 138,742 entities. Memory use peaked at 6,126 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include [EU] Facepunch 2?
The Rust Dashboard lists that carry [EU] Facepunch 2 are: Europe's Rust servers, live, Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [EU] Facepunch 2?
[EU] Facepunch 2 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What do the server tags on [EU] Facepunch 2 mean?
These are the tags [EU] Facepunch 2 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp400 (Max players): It holds 400 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): A plugin or the owner added this tag, not the game's standard set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [EU] Facepunch 2?
As things stand, 3 players are on [EU] Facepunch 2, which holds 400 slots. Over seven days the mean is 9 players and the peak is 27. Across the last 48 hours, the peak came at 20:00 UTC with an average of 11 players.
How does [EU] Facepunch 2 rank against other Rust servers?
Player hours over seven days put [EU] Facepunch 2 at #1,029, in the top 5% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU] Facepunch 2?
The average busiest point of its recent wipes was 389 players. Peak crowd came 27 hours into the latest wipe, with 44 waiting in the queue.
What is the wipe schedule on [EU] Facepunch 2?
Once a month [EU] Facepunch 2 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 13 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [EU] Facepunch 2?
No gather rate appears in the name of [EU] Facepunch 2. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It sits in the Official tab inside Rust. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch 2 run?
The game generates the procedural map on [EU] Facepunch 2, size 4,500 with seed 61531860. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join [EU] Facepunch 2?
The console in Rust opens with F1, and client.connect 79.137.98.7:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
