Players now
Live- Full
- 4%
- In queue
- 0
- Peak, 48 hours
- 14
- Peak, 7 days
- 20
4% full
Rank
top 5%
7-day average
peak 20
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW28d ago | 38 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 379/ 425
- 2 260/ 300
- 3 120/ 150
- 4 162/ 300
- 5 143/ 200
- 6 53/ 150
Quick answers
from the figures on this pageAbout
Is [EU] Facepunch 12 online, and how reliable is it?
Players can join [EU] Facepunch 12: it is online. About 6 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU] Facepunch 12 run?
Rust network protocol 2635 and build 168909 is running on [EU] Facepunch 12, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [EU] Facepunch 12 located?
No region tag comes from [EU] Facepunch 12, though the name points to Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 79.137.98.17:28020 is where it lives.
Does [EU] Facepunch 12 run smoothly?
The last 48 hours gave an average of 226 server fps, and it never went under 214. The world held as many as 127,964 entities, counting buildings, deployables and all the rest. At its highest, it took 5,894 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [EU] Facepunch 12?
These Rust Dashboard lists include [EU] Facepunch 12: Europe's Rust servers, live, Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Who runs [EU] Facepunch 12?
The same operator most likely runs [EU] Facepunch 12 and 124 other servers we track, since all of them publish a playrust.com hostname.
What do the server tags on [EU] Facepunch 12 mean?
The game's server browser reads these tags from [EU] Facepunch 12: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is [EU] Facepunch 12?
11 players are playing on [EU] Facepunch 12 right now, out of 300 slots. Its seven-day average is 6 players, and it reached 20 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 13 players.
How does [EU] Facepunch 12 rank against other Rust servers?
Ranked #1,226 on the last seven days of player hours, [EU] Facepunch 12 is in the top 5% of all ranked servers.
Wipe days
What does wipe day look like on [EU] Facepunch 12?
At their busiest, its recent wipes drew 38 players on average. On the latest wipe, 2 hours passed before the crowd peaked.
What is the wipe schedule on [EU] Facepunch 12?
Once a month [EU] Facepunch 12 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 28 days 1 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on [EU] Facepunch 12?
No gather rate appears in the name of [EU] Facepunch 12. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The in-game Official tab of Rust includes it. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.
Which map does [EU] Facepunch 12 run?
The game generates the procedural map on [EU] Facepunch 12, size 4,500 with seed 88587119. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join [EU] Facepunch 12?
Type client.connect 79.137.98.17:28020 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
