Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 12
- Peak, 7 days
- 23
1% full
Rank
top 5%
7-day average
peak 23
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 37 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 384/ 375
- 2 210/ 200
- 3 70/ 100
- 4 130/ 300
- 5 63/ 200
- 6 33/ 100
Quick answers
from the figures on this pageServer details
Is [EU] Facepunch 13 online, and how reliable is it?
Players can join [EU] Facepunch 13: it is online. Its reported uptime points to a restart roughly 22 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [EU] Facepunch 13 run?
Rust network protocol 2635 and build 168909 is running on [EU] Facepunch 13, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is [EU] Facepunch 13 located?
There is no region tag on [EU] Facepunch 13, but the name suggests Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 79.137.98.160:28015 is where it lives.
Does [EU] Facepunch 13 run smoothly?
Across the last 48 hours the average was 220 fps, with a floor of 200. Buildings, deployables and everything else added up to a peak of 132,289 entities. It drew as much as 5,357 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [EU] Facepunch 13?
These Rust Dashboard lists include [EU] Facepunch 13: Europe's Rust servers, live, Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [EU] Facepunch 13?
The same operator most likely runs [EU] Facepunch 13 and 124 other servers we track, since all of them publish a playrust.com hostname.
What do the server tags on [EU] Facepunch 13 mean?
These are the tags [EU] Facepunch 13 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game runs on standard Rust survival settings; mp300 (Max players): 300 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^t (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; sc2 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [EU] Facepunch 13?
2 players are playing on [EU] Facepunch 13 right now, out of 300 slots. Its seven-day average is 8 players, and it reached 23 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 11 players.
How does [EU] Facepunch 13 rank against other Rust servers?
Player hours over seven days put [EU] Facepunch 13 at #1,049, in the top 5% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU] Facepunch 13?
Its recent wipes averaged a peak of 37 players. 45 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Facepunch 13?
Wipes come once a month on [EU] Facepunch 13, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 27 days 17 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [EU] Facepunch 13?
No gather rate appears in the name of [EU] Facepunch 13. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It sits in the Official tab inside Rust. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch 13 run?
A procedural map of size 4,500 with seed 369324925 is what [EU] Facepunch 13 runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join [EU] Facepunch 13?
The console in Rust opens with F1, and client.connect 79.137.98.160:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
