Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 29
- Peak, 7 days
- 52
3% full
Rank
top 3%
7-day average
peak 52
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW27d ago | 18 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 100
- 2 1/ 120
- 3 1/ 50
- 4 3/ 120
Quick answers
from the figures on this pageServer
Is [EU] Facepunch Primitive 1 online, and how reliable is it?
Players can join [EU] Facepunch Primitive 1: it is online. The uptime it reports puts its last restart about 18 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [EU] Facepunch Primitive 1 run?
[EU] Facepunch Primitive 1 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [EU] Facepunch Primitive 1 located?
There is no region tag on [EU] Facepunch Primitive 1, but the name suggests Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 79.137.98.158:28015.
Does [EU] Facepunch Primitive 1 run smoothly?
Across the last 48 hours the average was 236 fps, with a floor of 228. The world held as many as 126,165 entities, counting buildings, deployables and all the rest. At its highest, it took 5,991 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include [EU] Facepunch Primitive 1?
These Rust Dashboard lists include [EU] Facepunch Primitive 1: Primitive servers, live now, Europe's Rust servers, live, Rust tutorial servers, live and Official Rust servers. These filters bring it up on the server list: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who runs [EU] Facepunch Primitive 1?
[EU] Facepunch Primitive 1 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What do the server tags on [EU] Facepunch Primitive 1 mean?
The browser in the game reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): This is primitive, so guns are out and bows, spears and melee are in; mp400 (Max players): The server has 400 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; sc2 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it from [EU] Facepunch Primitive 1 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [EU] Facepunch Primitive 1?
[EU] Facepunch Primitive 1 has 13 of its 400 slots filled at the moment. Its seven-day average is 16 players, and it reached 52 at the highest. The busiest point in the last 48 hours was 19:00 UTC, averaging 26 players.
How does [EU] Facepunch Primitive 1 rank against other Rust servers?
Player hours over seven days put [EU] Facepunch Primitive 1 at #730, in the top 3% of all ranked servers.
Reset times
What does wipe day look like on [EU] Facepunch Primitive 1?
Its recent wipes averaged a peak of 18 players. 2 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Facepunch Primitive 1?
Wipes come once a month on [EU] Facepunch Primitive 1, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 14 hours ago the current world was made. Wipes are listed as monthly in its tags.
Settings
What are the rules and settings on [EU] Facepunch Primitive 1?
You will not find a gather rate in the name of [EU] Facepunch Primitive 1. The group limit is 8 players, which is the game's default. primitive is what it plays, melee, bows and spears, with no guns. You can fight other players and raid their bases. The in-game Official tab of Rust includes it. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch Primitive 1 run?
The game generates the procedural map on [EU] Facepunch Primitive 1, size 4,250 with seed 550311472. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join [EU] Facepunch Primitive 1?
The console in Rust opens with F1, and client.connect 79.137.98.158:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
