Rust Dashboard89,289 playing

PVEZone Testing

Offline 78.63.13.236:28015 checked 4d ago

monthly wipes moddedoxidepve

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

10% full

Rank

#8,478

top 38%

7-day average

1

peak 1

Last wipe

27d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

0.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0
Thu 1 Oct, 11:42 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 45/ 300
  2. 2
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
    40/ 200
  3. 3
    [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
    32/ 200
  4. 4
    1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
    45/ 200
  5. 5
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
    35/ 100
  6. 6
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
    23/ 100

Quick answers

from the figures on this page

About

Is PVEZone Testing online, and how reliable is it?

PVEZone Testing is not online right now, and 4 days 8 hours have passed since we last saw it. The last 7 full days show 5% uptime, with 9 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does PVEZone Testing run?

Rust network protocol 2635 and build 168909 is running on PVEZone Testing, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PVEZone Testing located?

No region is published by PVEZone Testing. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 78.63.13.236:28015.

Tags, lists

Which Rust Dashboard lists and filters include PVEZone Testing?

You'll find PVEZone Testing on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on PVEZone Testing mean?

These are the tags PVEZone Testing publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is PVEZone Testing?

The last sighting of PVEZone Testing was 4 days 8 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1.

How does PVEZone Testing rank against other Rust servers?

Player hours over seven days put PVEZone Testing at #8,478, in the top 38% of all ranked servers.

Wipe schedule

What does wipe day look like on PVEZone Testing?

The average busiest point of its recent wipes was 0 players. 13 hours into the latest wipe the crowd peaked.

What is the wipe schedule on PVEZone Testing?

Wipes come once a month on PVEZone Testing, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days ago. The tags carry a wipe schedule of once a month.

Map and rules

What are the rules and settings on PVEZone Testing?

No gather rate appears in the name of PVEZone Testing. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Join

How do I join PVEZone Testing?

The console in Rust opens with F1, and client.connect 78.63.13.236:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.