Rust Dashboard55,890 playing

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 8m ago

biweekly wipes vanillaoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
10
Peak, 7 days
11

0% full

Tue 00:00Wed 21:00players each hour · 48 hours · UTC

Rank

#2,186

top 10%

7-day average

2

peak 11

Last wipe

5d ago

biweekly schedule

Next wipe

7d 19h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51000:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

14 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 8.5

Coming wipes

  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 8d 7hFri 6 Nov, 06:25 UTC
  • 22d 7hFri 20 Nov, 06:25 UTC
  • 35d 19hThu 3 Dec, 19:00 UTCFW
  • 36d 7hFri 4 Dec, 06:25 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago 7 – running 0
Thu 15 Oct, 23:09 UTC12d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW26d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC40d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
    82/ 200
  2. 2
    Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 132 on average
    29/ 100
  3. 3
    Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 100 on average
    50/ 200
  4. 4
    Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 70 on average
    32/ 200
  5. 5
    Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 67 on average
    11/ 200
  6. 6
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 42 on average
    16/ 215

Quick answers

from the figures on this page

Server

Is Classic|No mods[Viking] online, and how reliable is it?

Right now Classic|No mods[Viking] is running. The uptime it reports puts its last restart about 21 hours ago. Over the last 7 full days, 162 of 168 hours were online: 96%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Classic|No mods[Viking] run?

Rust network protocol 2635 and build 168909 is running on Classic|No mods[Viking], which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Classic|No mods[Viking] located?

There is no region on Classic|No mods[Viking]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 78.29.14.210:28015 is where it lives.

Does Classic|No mods[Viking] run smoothly?

Across the last 48 hours the average was 87 fps, with a floor of 10. Buildings, deployables and everything else added up to a peak of 122,498 entities. At its highest, it took 4,754 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Classic|No mods[Viking]?

These Rust Dashboard lists include Classic|No mods[Viking]: Best Rust community servers and Vanilla Rust servers. You'll find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Classic|No mods[Viking] mean?

These are the tags Classic|No mods[Viking] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Classic|No mods[Viking]?

As things stand, 0 players are on Classic|No mods[Viking], which holds 100 slots. Over seven days the mean is 2 players and the peak is 11. The busiest point in the last 48 hours was 09:00 UTC, averaging 8 players.

How does Classic|No mods[Viking] rank against other Rust servers?

Ranked #2,186 on the last seven days of player hours, Classic|No mods[Viking] is in the top 10% of all ranked servers.

Wipe days

What does wipe day look like on Classic|No mods[Viking]?

The average busiest point of its recent wipes was 7 players. Peak crowd on the latest wipe came 28 hours after it began. The crowd held above half that peak until the next wipe in 33% of recent wipes. By day 8.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Classic|No mods[Viking]?

Too few wipes are on record for Classic|No mods[Viking] to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 5 days 16 hours ago. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on Classic|No mods[Viking]?

The name of Classic|No mods[Viking] gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. The plugin count is Oxide. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does Classic|No mods[Viking] run?

Classic|No mods[Viking] runs a procedural map of size 4,500 with seed 1317874501, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Classic|No mods[Viking]?

Type client.connect 78.29.14.210:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://m.vk.com/rust_vikings.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.