Rust Dashboard78,222 playing

Luke's PvE Rust

Offline 76.118.19.92:28015 checked 36d ago

moddedoxide

Players now

1of 4
Full
25%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

25% full

Rank

#14,130

top 61%

7-day average

0

peak –

Last wipe

41d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:13 UTC41d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    (TW)10.28 1600丨萌新優選EA · groups of 8+ · 1 on average
    0/ 40
  2. 2
    RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average
    1/ 50
  3. 3
    [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average
    19/ 400
  4. 4
    [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average
    22/ 400
  5. 5
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
    7/ 120
  6. 6
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average
    3/ 120

Quick answers

from the figures on this page

Server details

Is Luke's PvE Rust online, and how reliable is it?

Luke's PvE Rust is not online right now, and 36 days 20 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Luke's PvE Rust run?

On Windows, Luke's PvE Rust runs Rust network protocol 2633 and build 163207. Joining needs the same protocol on your side, and Steam handles that update.

Where is Luke's PvE Rust located?

There is no region on Luke's PvE Rust. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 76.118.19.92:28015.

Tags, lists

Which Rust Dashboard lists and filters include Luke's PvE Rust?

You'll find Luke's PvE Rust on these themed lists at Rust Dashboard: Primitive servers, live now and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Luke's PvE Rust mean?

These are the tags Luke's PvE Rust publishes, read by the game's server browser: gmprimitive (Game mode): No guns here: this is primitive, with bows, spears and melee only; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Luke's PvE Rust?

The last sighting of Luke's PvE Rust was 36 days 20 hours ago; it is offline right now.

How does Luke's PvE Rust rank against other Rust servers?

Ranked #14,130 on the last seven days of player hours, Luke's PvE Rust is in the top 61% of all ranked servers.

Wipe days

What does wipe day look like on Luke's PvE Rust?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Luke's PvE Rust?

The record holds too few of Luke's PvE Rust's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 41 days 20 hours ago.

Settings

What are the rules and settings on Luke's PvE Rust?

No gather rate appears in the name of Luke's PvE Rust. Groups hold up to 8 players, the default for the game. primitive is the mode here, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Luke's PvE Rust run?

The map is procedural and the game generates it on Luke's PvE Rust.

How to join

How do I join Luke's PvE Rust?

Type client.connect 76.118.19.92:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z

Game

gmprimitive
Game mode No guns here: this is primitive, with bows, spears and melee only.
mp4
Max players It holds 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.