Rust Dashboard74,645 playing

TMR Staging

Offline NA 72.219.45.187:10002 checked 28d ago

monthly wipes pve

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,699

top 70% · #1678 in NA

7-day average

0

peak –

Last wipe

28d ago

monthly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

9.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:18 UTC28d ago 0 – running 0
Mon 21 Sep, 13:38 UTC38d ago 0 – 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
    22/ 200
  2. 2
    [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
    18/ 200
  3. 3
    Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average
    3/ 100
  4. 4
    MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average
    9/ 50
  5. 5
    [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average
    2/ 150
  6. 6
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    2/ 100

Quick answers

from the figures on this page

About

Is TMR Staging online, and how reliable is it?

TMR Staging is not online right now, and 28 days 15 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 19 September 2026.

Which version of Rust does TMR Staging run?

TMR Staging runs Rust network protocol 2634 and build 166427, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TMR Staging located?

In North America, TMR Staging lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 72.219.45.187:10002.

Lists

Which Rust Dashboard lists and filters include TMR Staging?

These Rust Dashboard lists include TMR Staging: Best Rust community servers, North American Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on TMR Staging mean?

The game's server browser reads these tags from TMR Staging: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166427 (Build): Build 166427 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting: the world provides the danger; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is TMR Staging?

The last sighting of TMR Staging was 28 days 15 hours ago; it is offline right now.

How does TMR Staging rank against other Rust servers?

TMR Staging holds #16,699 for player hours across seven days, #1,678 in North America, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on TMR Staging?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on TMR Staging?

Wipes come once a month on TMR Staging, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 28 days 15 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Map and rules

What are the rules and settings on TMR Staging?

The name of TMR Staging gives no gather rate. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does TMR Staging run?

A procedural map is what TMR Staging runs, generated by the game.

Join

How do I join TMR Staging?

The console in Rust opens with F1, and client.connect 72.219.45.187:10002 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166427,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166427
Build Build 166427 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.