Players now
Live- Full
- 5%
- In queue
- 0
- Peak, 48 hours
- 25
- Peak, 7 days
- 28
5% full
Rank
top 4% · #140 in NA
7-day average
peak 28
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 39 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 80/ 200
- 2 41/ 200
- 3 24/ 100
- 4 11/ 50
- 5 8/ 100
- 6 3/ 100
Quick answers
from the figures on this pageAbout
Is [US] PureRust | PvE | No Decay | No Killing | No Raiding online, and how reliable is it?
[US] PureRust | PvE | No Decay | No Killing | No Raiding is up and taking players now. About 13 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?
Rust network protocol 2635 and build 168909 is running on [US] PureRust | PvE | No Decay | No Killing | No Raiding, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is [US] PureRust | PvE | No Decay | No Killing | No Raiding located?
The NA tag is how [US] PureRust | PvE | No Decay | No Killing | No Raiding places itself in North America, and its region code is us5. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 91.229.114.81:28015.
Does [US] PureRust | PvE | No Decay | No Killing | No Raiding run smoothly?
The last 48 hours gave an average of 78 server fps, and it never went under 1. At its highest the count reached 223,481 entities: buildings, deployables and the rest. At its highest, it took 6,880 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The Rust Dashboard lists that carry [US] PureRust | PvE | No Decay | No Killing | No Raiding are: Best Rust community servers, North American Rust servers, Rust PvE servers and Vanilla Rust servers. You'll find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
What do the server tags on [US] PureRust | PvE | No Decay | No Killing | No Raiding mean?
The game's server browser reads these tags from [US] PureRust | PvE | No Decay | No Killing | No Raiding: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $rus5 (Region code): This one carries the region code us5; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Players do not fight each other here; the world is the danger; ^y (Carbon): This one runs Carbon for plugins; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [US] PureRust | PvE | No Decay | No Killing | No Raiding?
As things stand, 7 players are on [US] PureRust | PvE | No Decay | No Killing | No Raiding, which holds 150 slots. Averaged across the last seven days: 11 players, peaking at 28. Across the last 48 hours, the peak came at 02:00 UTC with an average of 23 players.
How does [US] PureRust | PvE | No Decay | No Killing | No Raiding rank against other Rust servers?
[US] PureRust | PvE | No Decay | No Killing | No Raiding holds #875 for player hours across seven days, #140 in North America, in the top 4% of all ranked servers.
Wipe days
What does wipe day look like on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
At their busiest, its recent wipes drew 39 players on average. Peak crowd on the latest wipe came 8 hours after it began.
What is the wipe schedule on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The only wipe on [US] PureRust | PvE | No Decay | No Killing | No Raiding is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 27 days 7 hours ago. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The name of [US] PureRust | PvE | No Decay | No Killing | No Raiding gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. It appears in the Community section of the server browser. The plugin count is Carbon. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.
Which map does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?
The game generates the procedural map on [US] PureRust | PvE | No Decay | No Killing | No Raiding, size 4,250 with seed 195920086. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The console in Rust opens with F1, and client.connect 91.229.114.81:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://purerust.net.
