DYSFUNCTIONAL FAMILY RUST
Online NA 67.146.3.161:28015 checked 6m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 67% · #1504 in NA
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 50
- 2 4/ 50
- 3 2/ 100
- 4 2/ 50
- 5 2/ 200
- 6 12/ 50
Quick answers
from the figures on this pageAbout
Is DYSFUNCTIONAL FAMILY RUST online, and how reliable is it?
DYSFUNCTIONAL FAMILY RUST is up and taking players now. About 3 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 166 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does DYSFUNCTIONAL FAMILY RUST run?
Rust network protocol 2635 and build 168909 is running on DYSFUNCTIONAL FAMILY RUST, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is DYSFUNCTIONAL FAMILY RUST located?
The NA tag is how DYSFUNCTIONAL FAMILY RUST places itself in North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 67.146.3.161:28015.
Does DYSFUNCTIONAL FAMILY RUST run smoothly?
Server fps averaged 58 over the last 48 hours and never dropped below 31. Buildings, deployables and everything else added up to a peak of 156,177 entities. It drew as much as 4,275 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include DYSFUNCTIONAL FAMILY RUST?
The Rust Dashboard lists that carry DYSFUNCTIONAL FAMILY RUST are: Rust build and creative servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DYSFUNCTIONAL FAMILY RUST mean?
These are the tags DYSFUNCTIONAL FAMILY RUST publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): 20 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^k (Build server): This server is for designing and practising bases; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is DYSFUNCTIONAL FAMILY RUST?
0 players are playing on DYSFUNCTIONAL FAMILY RUST right now, out of 20 slots. Over seven days the mean is 0 players and the peak is 1. The busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.
How does DYSFUNCTIONAL FAMILY RUST rank against other Rust servers?
DYSFUNCTIONAL FAMILY RUST holds #14,828 for player hours across seven days, #1,504 in North America, in the top 67% of all ranked servers.
Reset times
What is the wipe schedule on DYSFUNCTIONAL FAMILY RUST?
Too few wipes are on record for DYSFUNCTIONAL FAMILY RUST to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 51 days 4 hours ago.
Rules
What are the rules and settings on DYSFUNCTIONAL FAMILY RUST?
The name of DYSFUNCTIONAL FAMILY RUST gives no gather rate. 8 players per group is the game's default, and that is the cap here. build & creative is what it plays, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does DYSFUNCTIONAL FAMILY RUST run?
A procedural map of size 5,000 with seed 754859044 is what DYSFUNCTIONAL FAMILY RUST runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join DYSFUNCTIONAL FAMILY RUST?
The console in Rust opens with F1, and client.connect 67.146.3.161:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://dysfunctionalfamilyservers.space is where its website lives.