Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 43% · #1255 in NA
7-day average
peak 1
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 22:27 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA, and #497 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 22:27 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
- 17hThu 29 Oct, 22:27 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 22:27 UTC
- 21d 17hThu 19 Nov, 22:27 UTC
- 28d 17hThu 26 Nov, 22:27 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 22:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:27 UTC6d ago | 1 | – | running | 0 |
| Sun 11 Oct, 20:04 UTC17d ago | 2 | halved by day 2 | 11.1 days | 0 |
| Sun 11 Oct, 11:16 UTC17d ago | 2 | – | 0.4 days | 1 |
| Sat 10 Oct, 03:49 UTC19d ago | 2 | – | 1.3 days | 0 |
| Thu 24 Sep, 23:57 UTC34d ago | 1 | halved by day 3 | 15.2 days | 0 |
| Sun 20 Sep, 00:56 UTC39d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 50
- 2 32/ 200
- 3 0/ 150
- 4 39/ 200
- 5 2/ 75
- 6 3/ 200
Quick answers
from the figures on this pageServer details
Is Grub’s Warzone online, and how reliable is it?
Grub’s Warzone is up and taking players now. Its reported uptime points to a restart roughly 6 days 4 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Grub’s Warzone run?
Grub’s Warzone runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Grub’s Warzone located?
The NA tag is how Grub’s Warzone places itself in North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 66.51.99.79:28040.
Does Grub’s Warzone run smoothly?
The last 48 hours gave an average of 5 server fps, and it never went under 5. The world held as many as 50,959 entities, counting buildings, deployables and all the rest. At its highest, it took 2,485 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include Grub’s Warzone?
These Rust Dashboard lists include Grub’s Warzone: North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Grub’s Warzone mean?
These are the tags Grub’s Warzone publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^w (Weekly): Wipes come weekly; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Grub’s Warzone?
Grub’s Warzone has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1.
How does Grub’s Warzone rank against other Rust servers?
Player hours over seven days put Grub’s Warzone at #9,645 overall and #1,255 in North America, in the top 43% of all ranked servers. Among servers of the quad type, it sits at #497.
Wipe days
What does wipe day look like on Grub’s Warzone?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 2.
What is the wipe schedule on Grub’s Warzone?
The prediction follows its tag, because too few of Grub’s Warzone's wipes are on record to confirm the schedule. Thursday 29 October at 22:27 UTC is when its next wipe falls due. The world it runs now dates from 6 days 6 hours ago. A weekly wipe schedule is published in its tags.
Rules
What are the rules and settings on Grub’s Warzone?
The name of Grub’s Warzone gives no gather rate. The limit is 4 players per group (quad). survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. You need Rust's premium status to get in. The anti-cheat from Valve, VAC, is active.
Which map does Grub’s Warzone run?
A procedural map of size 3,000 with seed 131415 is what Grub’s Warzone runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join Grub’s Warzone?
The console in Rust opens with F1, and client.connect 66.51.99.79:28040 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You need Rust's premium status to get in.
